This job has far too much utility for the dps it's capable of! Please do the sensible thing and take a bat to RDM, while giving SMN/BLM their own buffs! Embolden is too damn good!
This job has far too much utility for the dps it's capable of! Please do the sensible thing and take a bat to RDM, while giving SMN/BLM their own buffs! Embolden is too damn good!
Usually I think instead of nerfing a job, they should just make all the other jobs as good as this one. But in RDM's case, it's supposed to be a JACK of all trades, not a king of DPS. I say hit them with the nerf bat, -30 potency on Jolts and Verthunder/aero/fire/stone. That's like a 10% potency decrease overall, which should put them where they should be, around SMN and below melee DPS.
As if the other 20+ threads on the subject weren't enough? Someone needs attention.
I used to be an adventurer, but then my ping increased.
No. It is fine as is.
Eh I disagree with this sentiment. Nerfs are just another lever to use in the balancing act. Some people take it as a personal attack against their fun when in truth it doesn't matter the method of attaining a more balanced system- just that things are more in line. All one directional balance changes do is force SE to alter all content instead of a class.
Careful, you might agro all of the players from the religion of RDM who will tell you that RDM is fine being 2nd best DPS while being super forgiving to play, giving decent offensive utility and having some life saver moves!
It can keep the utility, the forgiving play style and the life saver utility, but it should be like 4 places lower on the DPS chart than it currently is. If you reckon SE will overhaul the other dps in such a way that this will be achieved, then more power to you but what looks more feasible: Fixing 8 other classes or 1 class?
This goes both ways: for MCH, do you think they would nerf 8 other classes to make it balanced this way? There is nothing saying they can't meet in the middle but meeting in the middle means that something is gonna improve, and something is gonna take a hit. NIN probably needs more adjusting than RDM but IMO they both are too good.
Last edited by HoLoFoNo; 07-15-2017 at 02:46 AM.
Embolden is a maximum of .75% raid DPS increase with a "meta" comp. Sit down. It is not "too good".
It's not really an efficient fix. The more sensible approach is to wait and see how the jobs respond to a more robust content sample. Right now, the current content is rather movement heavy. Meaning BLM doesn't perform in it as well, and RDM can sustain DPS. In every dummy test that I've seen, RDM is pretty much in the middle of the road. Exactly where it needs to be. If they were to nerf the damage of RDM, it would only end up hurting it in content with less movement. They need to work on BLM instead. Either give it more mobility, or a damage increase. But again, after waiting to see what other content has in store.
I used to be an adventurer, but then my ping increased.
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