the entire bahamut design is wrong

reused model from 2.0

no attack animation

awful AI that follows the player around and prioritizes movement before attacking, bahamut has a 100-yalm attack reach, WHY WOULD IT MOVE AT ALL?

underwhelming dps

no signature attacks, we dont get tera-flare, giga-flare, missiles

akh-morn should hit for 1000 potency or more with no damage fall-off for big groups of enemies, it's the tank-buster attack from the beast that almost destroys the planet and, lore-wise, one of the strongest magics in hydaelyn, but only hits for 544 potency, even less if you hit more than 1 enemy

akh-morn animation is a copy-pasted deathflare, worst design choice i've seen in the game

the fact that it blocks the view to party members is not great either

SMN is meant to be a build up mage, gathering stacks and resources for 2 minutes before a 20sec window of real damage, and that small window should be a huge explosion of damage

it isn't tho