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  1. #1
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    412
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    I like all of these changes, and something I want to add to Earthly Star as it currently exists:

    Earthly Star is considered a bar-buff. When the first stage buff fully counts down, it gets the second stage. Because of this, it actually has bad compatibility with another one of AST's very powerful tools: Celestial Opposition. If you use CO during the first stage buff, you're actually delaying the secondary buff by 10s. If it was changed to being a function of the gauge, then this problem would no longer exist.

    Minor thing, but I would like to see the damage come up slightly, and the target ring be the actual size of the used effect.
    (2)

  2. #2
    Player
    WayofTime's Avatar
    Join Date
    May 2017
    Posts
    38
    Character
    Way Tiberius
    World
    Lamia
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by inhaledcorn View Post
    I like all of these changes, and something I want to add to Earthly Star as it currently exists:

    Earthly Star is considered a bar-buff. When the first stage buff fully counts down, it gets the second stage. Because of this, it actually has bad compatibility with another one of AST's very powerful tools: Celestial Opposition. If you use CO during the first stage buff, you're actually delaying the secondary buff by 10s. If it was changed to being a function of the gauge, then this problem would no longer exist.

    Minor thing, but I would like to see the damage come up slightly, and the target ring be the actual size of the used effect.
    Hmm, I'd mildly disagree with the bad compatibility comment. I'd argue it has an interesting synergy. For instance, if you place Earthly Star too early, or you realize that more damage is going to come and you need to delay your detonation, you can weave in CO to reset the buff to 10s. It doesn't add 10s, it just resets it to 10s (which is interesting, really... wonder why it is capped). Could it be annoying in the wrong circumstances? Yes, but I've gotten used to delaying my CO so that it doesn't mess up my Star if I don't want it to.
    (0)