Hes in for a rude awakening similar to 1.0 when he realizes this kind of content delivery and design is stale and boring and will cause a huge loss in player-base once something better releases.This is exactly what Yoshida was looking to create. He has said it before: he does not wish to create a game that requires you to log in everyday because he firmly believes you cannot reasonably do this. He wants people to be able to play other games, or socialize without feeling like they are bound to the game. Yoshida believes it makes the game boring. The issue at hand is people play MMOs like they are addicted and constantly need something to feed their addiction.
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