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  1. #1
    Player
    TheJarvisMan's Avatar
    Join Date
    Aug 2014
    Posts
    137
    Character
    Sym Sol
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90

    SB is great, but are there any plans to shake up the endgame formula?

    I've now gone through all the content in SB. Completed all MSQs, sidequests, ex primal battles, raids, etc. While I found the experience up to this point fantastic (like I always do) I've hit an all-too-familiar point with this game. I'm bored to death with the repeated formula for endgame.

    - Repeat same round of expert dungeons for tokens
    - Repeat same primal ex battles for tokens
    - Repeat same set of raids for tokens
    - Turn in tokens for gear
    - Hit gear cap
    - New patch comes out
    - Repeat same formula with new content

    Now, I'll agree that the FFXIV dev team is fantastic. They are extremely disciplined in their execution and delivery of new content and how it is presented prior to patches. It's just that once I hit my caps for the day/week, I feel like I have no reason to log in anymore. I would level alts, but I know that I'll never be able to gear them up to my main job's item level due to the weekly token caps (from raids & tokens). Leveling new jobs just so that they perform sub-par when compared to my main isn't exactly interesting.

    I also get this overwhelming feeling when I play this game that SE has its thumb on top of my characters progression all the time due to the gates. "For this patch, you can reach this ilvl. Then we'll very quickly move the gate back a bit and let you get to this level. Then we'll very quickly move the gate back a bit and let you get to this level... (and so on). Progression feels very stifled to me. No meaningful gear drops in this game (outside prime ex weapons). You do a calculated amount runs of this or that, then turn in you badges for the time spent. It almost feels like clocking in. I understand that this is probably the preference of a large chunk of the player-base, but I'm finding it more stale this time around than ever. It also took the wind out of my sails pretty hard when I saw Yoshi say that he is fine with a game model that pushes players to unsub once they've completed content and then come back for the next patch over and over.

    Don't get me wrong, I've already gotten my money's worth for buying the expansion. What I would like though is for something in endgame to hook me and keep me paying my subscriptions. Sadly though, I don't think there is anything like that planned. Still though, FFXIV is a wonderful game, and I thoroughly enjoy everything about it outside of its endgame.

    Thoughts, comments, praise, criticisms? I'm happy to hear what you guys have to say.
    (80)
    Last edited by TheJarvisMan; 07-13-2017 at 02:48 AM.

  2. #2
    Player
    FadingMoon's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Nana Thefadingmoon
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by TheJarvisMan View Post
    snip
    Super savage fight, new Savage type POTD for starters. Please look forward to it.
    (5)

  3. #3
    Player
    Jiao's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Vex Blackburn
    World
    Mateus
    Main Class
    Samurai Lv 70
    I do believe it was mentioned that on so called "Odd numbered patches" we'll be getting "new content" to do in addition to one more dungeon.

    The "new content" is still pretty speculative because to my knowledge we don't know for sure what that'll be. Of course we can assume stuff like the new deep dungeon and Eureka will fall into this category.

    Stay tuned, they might just surprise us yet.
    (4)

  4. #4
    Player
    Khel's Avatar
    Join Date
    Jan 2017
    Posts
    149
    Character
    Khel Pyke
    World
    Ultros
    Main Class
    Dragoon Lv 70
    They tried a new solo trial of high difficulty during early access, people were not pleased.
    (34)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Khel View Post
    They tried a new solo trial of high difficulty during early access, people were not pleased.
    Hah. I see what you did there.
    (8)

  6. #6
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    In SB they put real effort on bringing new things. I really loved the new types of quests. Enjoyed that Quest which required you to sell things behind a stall, the Naadam, the aim quests or that "Guess Who" quest at Reunion. Really fun quests and different from the classic kill "X" mobs. They also tried to change the Jobs and they made a good job with the new dungeons and the new types of mechanics. I guess more such changes will keep coming to the game and that's nice.
    (14)

  7. #7
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    I am right there with you OP. I have enjoyed the hell out of SB. But Im quickly back to capping things out and being bored. Soon enough I will probably be back to playing other games where I feel some actual progression.
    (16)

  8. #8
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,471
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    I'd like it if the devs would stop relying on giving Boss monsters easy mechanics and a billion HP. Once you've run a fight several times, it's stupidly easy patterns and the ridiculouls level of HP padding they give things really shows. Boss type FATEs, even in zones no one has been doing FATEs in for a while can still be soloed, but take like 12 to 15 minutes, vs other FATE types taking about 6 minutes for the same xp.
    (4)

  9. #9
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Khel View Post
    They tried a new solo trial of high difficulty during early access, people were not pleased.
    I miss that Minstrel's Ballad Savage EX trial.
    (1)

  10. #10
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Khel View Post
    They tried a new solo trial of high difficulty during early access, people were not pleased.
    Raubhan savage was too much to handle bro
    (8)
    Recently returned player.

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