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  1. #11
    Player
    Liou's Avatar
    Join Date
    Dec 2014
    Posts
    24
    Character
    Liou Bei
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    If you really must stay in Shield Oath, you can quickly increase your Oath Gauge by casting Holy Spirit. 2-3 casts is enough to fill it enough for shelltron to be up.
    (1)

  2. #12
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    out of all the gauges added to the jobs in 4.x i will admit that PLDs feels the most useless, its only really used for 2 abilities that could of just as easily costed mana instead.
    (1)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  3. #13
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by dragonseth07 View Post
    Wait, what do you mean "swapped it out for Shirk"? Intervention is a native ability, and Shirk is a role ability. They aren't mutually exclusive.
    Yes, but when I play on controller and only have 32 buttons for 38 pld actions, I have to pick and choose what I bring.
    (0)

  4. #14
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    Yes, but when I play on controller and only have 32 buttons for 38 pld actions, I have to pick and choose what I bring.
    I don't know how, since I don't play on a controller, but you can get more binds. We can't afford to lose buttons on any job, even PLD.
    (0)

  5. #15
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BorisDaBlade View Post
    Yes, but when I play on controller and only have 32 buttons for 38 pld actions, I have to pick and choose what I bring.
    I manage to slot in all of the Paladin skills including five role actions and I ended up with 6 slots left as filler. You using the cross hotbars?
    (0)

  6. #16
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    Yes, but when I play on controller and only have 32 buttons for 38 pld actions, I have to pick and choose what I bring.
    extended hotbars where? learn to use those on controller (enabled in options menu) and you'll have no problems, AT ALL.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  7. #17
    Player
    AlexSag's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    105
    Character
    Alex Sage
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by VenKitsune View Post
    out of all the gauges added to the jobs in 4.x i will admit that PLDs feels the most useless, its only really used for 2 abilities that could of just as easily costed mana instead.
    Basically this. I love the job and hope to God they don't mess it up, but the gauge feels less dynamic and fun than those of other jobs.
    (0)

  8. #18
    Player
    Poison_Rose's Avatar
    Join Date
    Dec 2016
    Posts
    77
    Character
    Sathaerz Leitalihtwyn
    World
    Cactuar
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AlexSag View Post
    Basically this. I love the job and hope to God they don't mess it up, but the gauge feels less dynamic and fun than those of other jobs.
    Fully agree. I guess you could say it's not as... en-gauge-ing.
    (2)

  9. #19
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by BorisDaBlade View Post
    I forgot about intervention. I swapped it out for shirk for more dps during swaps. I'll have to play with it more. Having a hard time switching to swo during the opening phase of susano, due to pretty op dps in my PFs, so I'm kinda stuck using HS is Sho after fof.

    Is there a good way (without nin) to help build aggro instead of wasting fof on roh combos?
    There's only 2 ways to my knowledge for OT. Throw in an aggro combo every once in awhile, or provoke the boss when she casts the tankbuster on the MT (which is semi dangerous if the MT doesn't grab aggro back again before the cast finishes) I find that just doing an aggro combo every once in awhile works the best, sure its a small dps loss but you cannot be 2nd on aggro otherwise unless your dps players sucks.

    If you're talking about actually tanking her as the MT then there is no way around using aggro combos once in awhile if you want to tank her in SO.
    (0)
    Last edited by Thela; 07-14-2017 at 12:46 AM.

  10. #20
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    The oath gauge feels to me like SE saying "Oh well everyone else got one of these so I guess we will add on to the PLD", it feels like the only part of the job that was not well thought through, feels forced, weird and makes me wonder why it is there.
    It is used for two skills that would have been better just having recasts, kinda like how sheltron used to work. Filling the gauge doesn't do anything either beside acting like a forced payment for those two skills. In shield oath it does not add anything like increasing the PLD change to block, in sword oath it does not increase the damage in any way... it just sits there.
    (1)

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