I feel like they should do that with Sky Stone Sea. Have the dummies throw out the mechanics so you can learn them. And have it be like Bardam's Mettle boss 2 and have that X if you fail to dodge it and what not. It would be neat, in any case.The best way to learn the mechanics for anything is to solo it. When soloing older content you're free of the distraction that is other players and have to deal with all the mechanics yourself, its a good learning experience. Now if only we could do that for at level content (without rewards of course)
I saw him get beaten down by 4 players.
#BuffShinryu
Honestly it wasn't even hard... 90% of that fight was positional, move here, don't get hit by this, dps the tail, etc.
It's at a very good difficulty, enough to be a slight challenge but also enough to feel rewarding when you clear it. Why make the last boss of the expansion a cake walk? wouldn't feel epic at all.
Rekuja Azalon
He's not the last boss though, we all know that position is reserved for Omega who is the host of Deltascape (Stormblood's version of the Alexander raids)Honestly it wasn't even hard... 90% of that fight was positional, move here, don't get hit by this, dps the tail, etc.
It's at a very good difficulty, enough to be a slight challenge but also enough to feel rewarding when you clear it. Why make the last boss of the expansion a cake walk? wouldn't feel epic at all.
What is actually hard for people exactly on this fight?
I'm willing to know what part of the battle they want to nerf so much.
(I'm really asking to know and understand)
From what i'v heard, it's just damage, people can't seem to handle, none of his mechanics are anything an average player can't handle so damage is the only thing that is feasible to complain about, which still is nothing high.
Maybe someone who actually has had trouble with it can pinpoint it better then i.
Then it's all about healers right?
Last edited by KDSilver; 07-13-2017 at 09:55 AM.
Well, as someone who had trouble with it, if you skimmed my post you would know that some of it is the mechanic spam. Also bad luck in being in a bad position with nowhere to go because a lot of the stage's tiles are missing.
Although... I'm not blaming the Trial for that. It's on me for being in a bad spot, or not dodging the aoes in time. It really is just the back to back mechanics. As someone who never did previous EX Primals, it was kind of overwhelming for me due to not being used to the amount of mechanics coming at me one after another so fast.
FYI: I did watch a guide beforehand because I don't like being blind... for the most part.
the fight really isn't that hard. It's all about mentality. It really is.
I talked about 13 groups through this fight. Once they get the mechanics it's a breeze. It's one of my favorite fights (that and Omega V4). If it wasn't my favorite fight i wouldnt have healed it a baker dozen times lol.
I am sure they wont nerf it. They didn't nerf Titan HM. I'm sure they wont nerf this either.
It'll be ok
negatory. It's an easy heal...no different than the Omega heals. BUT when a lot of people do not understand the mechanics it can become burdensome on a healer.
The issue is a lot of folks not knowing the mechanics, therefore, these things happen
1. They run around hoping not to get hit by something
2. DPS suffers a bit because of that
3. Fight takes longer to conclude
4. Because fight takes longer, people keep getting hit or killed by mechanics.
5. THEN it becomes a drain on the healers
Once you get the mechanics down
1. Heals are limited to medica2, some regens, asylum. We can focus on Assize and other dps
2. DPS are truly DPSing very very well
3. Fight ends about 30% faster.
4. I have about 13K manna left at the end
Last edited by Annah; 07-13-2017 at 10:27 AM.
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