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  1. #1
    Player
    Niwashi's Avatar
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    Y'kayah Tia
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    Coeurl
    Main Class
    Ninja Lv 50
    I've heard a variation of this request before, where, when you complete a challenge, you simply get an option to accept the reward or not. If you don't accept it for that class, then the challenge remains one shy of completion (4/5, 9/10, 29/30 or whatever), and you get the option again the next time you do the associated activity.

    It's pretty much the same as the claim button you suggest, but claiming it will give the XP to whichever class last completed the task. (For instance, clicking "Claim" for Craft Up a Storm would give XP to whichever class you last crafted an item with.) I'd support the suggestion in that form, where you have to have at least done the final step with the class you're claiming it on.

    It still takes care of the current problems with either accidentally completing where you didn't mean to or of having to hold off on doing stuff to avoid completing it.


    Quote Originally Posted by Nixxe View Post
    As it stands, I can craft 29 things on my level 70 and then log on my level 30 crafter, buy 15 gil worth of stuff from the vendors, and make a level 1 craft to get the XP.
    That's because the challenge itself is simply to craft stuff, with no specification of levels. You could also do all 30 of them as trivial level 1 items and it satisfies the challenge. So that final step you're dismissing as negligible is as valid for the challenge as any other.
    (1)
    Last edited by Niwashi; 07-13-2017 at 07:53 AM.

  2. #2
    Player
    Nixxe's Avatar
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    Ul'dah
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    Nixx Delumi
    World
    Sargatanas
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    White Mage Lv 80
    Quote Originally Posted by SendohJin View Post
    it's the same exact thing except for "before crafting about six billion items", replace that with "before running a dungeon", "giving a commendation" why is one decision bizarro world and the other one not? what's much better about running dungeons?
    It is to an extent, but having to put off a dungeon run with your friends until you go do one on whatever you want to level is a lot more disruptive than taking 45 seconds to knock out craft #30 and in practice would likely require the player to at least some of the time decide to sacrifice the challenge log XP. The difference here is less about who is at fault for losing the XP and more the degree of disruption not losing the XP may reasonably entail.

    Quote Originally Posted by Niwashi View Post
    That's because the challenge itself is simply to craft stuff, with no specification of levels. You could also do all 30 of them as trivial level 1 items and it satisfies the challenge. So that final step you're dismissing as negligible is as valid for the challenge as any other.
    You're missing the point, which is that for all intents and purposes you can already basically gift the XP to a crafting class without doing any actual work on it. Your post sounds like you're disagreeing with me, but you really just doubled down on the point I was making.
    (0)

  3. #3
    Player
    Niwashi's Avatar
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    Y'kayah Tia
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    Coeurl
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    Ninja Lv 50
    Quote Originally Posted by Nixxe View Post
    You're missing the point, which is that for all intents and purposes you can already basically gift the XP to a crafting class without doing any actual work on it. Your post sounds like you're disagreeing with me, but you really just doubled down on the point I was making.
    That's only because you're equating "actual work" with meaning high level work, even though that's not what the challenge is. This particular one happens to be a pretty easy challenge, so yes, the final step is easy too.

    If you'd want Craft Up a Storm to be "Craft 30 level appropriate items" rather than just "Craft 30 Items" that could perhaps fix your concern over whether what you're doing qualifies as actual work or not. But that would be a different request than the one this thread is about.
    (0)

  4. #4
    Player
    Nixxe's Avatar
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    Nixx Delumi
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    Sargatanas
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    White Mage Lv 80
    Quote Originally Posted by Niwashi View Post
    That's only because you're equating "actual work" with meaning high level work, even though that's not what the challenge is. This particular one happens to be a pretty easy challenge, so yes, the final step is easy too.

    If you'd want Craft Up a Storm to be "Craft 30 level appropriate items" rather than just "Craft 30 Items" that could perhaps fix your concern over whether what you're doing qualifies as actual work or not. But that would be a different request than the one this thread is about.
    You do not seem to have a grasp of what my post was saying. I don't have a concern. On the contrary, my post was to suggest that someone else's concern was without merit.
    (0)

  5. #5
    Player
    Niwashi's Avatar
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    Y'kayah Tia
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    Coeurl
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    Ninja Lv 50
    Quote Originally Posted by Nixxe View Post
    You do not seem to have a grasp of what my post was saying. I don't have a concern. On the contrary, my post was to suggest that someone else's concern was without merit.
    Your basis for deciding that that concern was without merit was: "The difference between that and crafting literally nothing with that class is negligible."

    In that assessment of crafting a simple item as being virtually the same as "crafting literally nothing", what you're really saying is that the entire challenge is really nothing, because that IS the challenge. The whole challenge is just to craft stuff, even if it's simple level 1 stuff. This disdain for simple challenges sounded a lot like concern over the challenge being too simple. After all, if you think the final step is too negligible to care about, do you care any more about the rest of steps?
    (0)

  6. #6
    Player
    Nixxe's Avatar
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    Nixx Delumi
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    Sargatanas
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    White Mage Lv 80
    Quote Originally Posted by Niwashi View Post
    Your basis for deciding that that concern was without merit was: "The difference between that and crafting literally nothing with that class is negligible."

    In that assessment of crafting a simple item as being virtually the same as "crafting literally nothing", what you're really saying is that the entire challenge is really nothing, because that IS the challenge. The whole challenge is just to craft stuff, even if it's simple level 1 stuff. This disdain for simple challenges sounded a lot like concern over the challenge being too simple. After all, if you think the final step is too negligible to care about, do you care any more about the rest of steps?
    I never made a statement, implicit or otherwise, as to the appropriateness of the difficulty of the challenge. I merely provided an assessment of the current state compared to the state the suggestion would bring about if implemented as it related to the concern of the person I was responding to.
    (0)