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  1. #21
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ADVSS View Post
    That wasnt their intention, no, but it did exactly that.
    Yes, it was :
    ■4.01 Adjustments■
    Ahead of 4.05, we will be making enmity-related adjustments for the three tank jobs. In light of the large amount of feedback we have received, we will boost the effect of enmity-generating combos and AOEs in order to make enmity management more predictable during the lower levels and while leveling.
    The "while leveling" refers to dungeons where you'll probably end with severals mob on you at the same time, that's why they increased the enmity for Flash, Overpower and Unleash. And we all know that DPS stance uptime is vital for sack pulls, right ? And I suppose a SwO PLD using Flash does more damage than a ShO PLD using Total Eclipse too, thanks to its DPS stance, right ?
    Quote Originally Posted by Waliel View Post
    Make tank stances level 15, lock all skill enmity modifiers behind tank stance, make DPS stances level 30, and otherwise shuffle the skills around if needed. Something like that maybe?
    Frankly, since classes lose more and more impact, they could simply do that, or even give the stance at level 10 for the first guildhest. If they want to enforce tanking in tank stance, they could also go as far as completely removing the enmity combos, since people tend to avoid them as much as possible anyway. 2 combos for PLD, 2 for WAR and a customizable one for DRK, there you go.
    Quote Originally Posted by Soraki-Muppe View Post
    SE have a vision, they want tanks to tank in tank stance and mitigate damage, yet they design their fights so that even tanks who does nothing beside activating their tankstance can complete them, this in turn leads to players who know how to use their def cooldowns tanking in dps stance as they know how to mitigate that damage without using tankstance.
    That's why I can't wait to see how Omega Savage will be. If it uses really tight HP checks, then SE's vision on the meta will be clear. And since it's Savage content, people can't reply that "They won't do that because casuals wouldn't be able to clear it..."
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    Last edited by Reynhart; 07-12-2017 at 07:56 PM.