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  1. #11
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Shinkyo View Post
    You missed a few balance adjustments:
    - Clemency can only be cast in Shield Oath
    - Holy spirit can only be cast in Sword Oath and in melee range
    Solid suggestions. Bravo sir. This coupled with punishing them by halving their mana on stance switch ought to provide for a more fun and engaging gameplay experience.

    Give them infuriate but for mana ability. That way they can try to do 6 holy spirits which takes forever to cast and will sometimes be interrupted by stuns, knockback or boss transitioning to new phase. Makes for engaging gameplay pushing them harder and make them really feel badass if they can pull it off. But they rarely will and when they do it will worth enduring the not clunky at all gameplay leafing up to the zomgz 6 holy spirits.

    Awesome.
    (3)

  2. #12
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Why do you guys wanna nerf PLD? Why not get buffed to PLD levels?

    This is why we can't have nice things.
    (2)
    6/20/17 The day that Dark Knights truly accepted the darkness good night sweet princess.

  3. #13
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Why are we still here? Just to suffer?
    Every fight I feel my gauge,
    my bloodbath,
    even my foresight...
    The power I've lost,
    the group spot I've lost -
    they won't stop hurting.
    It's like they're all still here.
    You feel it too, don't you?
    I'm gonna make them give back our past by posting bitterly on the forums despite the fact that some job changes have already been announced and there's not any real content out yet.


    I didn't finish MGSV. What's it like to be so butthurt? I just kinda switched to dark knight for the fights I needed to in HW.
    (4)

  4. #14
    Player
    Tufelhunden's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Teufel Hunden
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Even with half a mana loss can't bard fill that up with a song?. Maybe that's what warriors need a song to fill our bar.
    (1)

  5. #15
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Mnemosynia View Post
    Why do you guys wanna nerf PLD? Why not get buffed to PLD levels?

    This is why we can't have nice things.
    It's a sarcasm thread.

    But to be serious, why asked the same damn thing about PLD. Why nerf WAR and DRK? Why not just buff PLD?
    (1)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,873
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shinkyo View Post
    You missed a few balance adjustments:
    - Clemency can only be cast in Shield Oath
    - Holy spirit can only be cast in Sword Oath and in melee range
    The thing most likely to be used as an OT because blocks, dodges, and parries can't activate during casts, should be used only by MTs. The thing that currently provides gauge resource in Shield Oath should only be usable in Sword Oath. Hmm.

    I'd try to offer a witty counterargument suggesting similar nonsensical nerfs to Warrior, but, it appears that SE already did this for me.

    On topic:
    Glad to see we're all still taking the reductive road, though. It's surely far better that everyone just gets QoL and sensible-design nerfs rather than others being raised to or above a currently leading standard in the role.
    (2)

  7. #17
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    (0)

  8. #18
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Shurrikhan View Post
    The thing most likely to be used as an OT because blocks, dodges, and parries can\\'t activate during casts, should be used only by MTs. The thing that currently provides gauge resource in Shield Oath should only be usable in Sword Oath. Hmm.

    I\\'d try to offer a witty counterargument suggesting similar nonsensical nerfs to Warrior, but, it appears that SE already did this for me.

    On topic:
    Glad to see we\\'re all still taking the reductive road, though. It\\'s surely far better that everyone just gets QoL and sensible-design nerfs rather than others being raised to or above a currently leading standard in the role.
    Why would off tanks need self healing or healing others? Off tank just dps. More fun that way. Especially funner since it makes chocoheals useful when soloing. And when u fight hunts, and chocobo buddy heals others instead of you, you have to switch to tank stance to heal yourself. Makes tank
    (3)

  9. #19
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Stance more useful and funner and more engaging gameplay. You can block and parry during casts. Better now?
    (1)

  10. #20
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Shurrikhan View Post
    The thing most likely to be used as an OT because blocks, dodges, and parries can\\'t activate during casts, should be used only by MTs. The thing that currently provides gauge resource in Shield Oath should only be usable in Sword Oath. Hmm.

    sensible-design nerfs rather than others being raised to or above a currently leading standard in the role.
    OK regarding holy spirit. You say it gives shield oaf. So why only usable in Sword oaf? Cuz then you have to switch stances more and lose 50 percent guage when you switch stance. OK how bout dis? Yer combos now generate oath gauge. And you can spend 6 globally kewldowns to build guage back up after switch.

    Nice no? Imagine how funner Dat wood bee.
    (4)

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