Quote Originally Posted by EdwinLi View Post
I honestly think SE developers that work on the Jobs never bother to test out the Job at all.

It seems the design choices were more made through theory crafting about what may happen instead what is actually happening.

4.0 update put a lot of issue on majority of the Jobs mostly design wise.
I think most are alright except for some glaring exceptions, mainly WAR, SCH, and MCH.

Other classes have varying issues, but I think those three are by far the most "dumpster tier" right now.