


You want to be using Shinten fairly often, as a matter of fact, when you're around 40 kenki or over. The only exception to the above is if you're saving up for a Guren. In addition, the earliest you want to apply Yukikaze is at the 8th GCD, as part of your first Meikyo.

Oh? So... can you elaborate about this? How do you do your opener? I'm curious, since the earliest time I use Meikyo Shisui is after the 8th GCD, right after doing a 3-Sen Hagakure.
Yup! This is in order to perform as many Hissatsu: Shiten as possible. For whenever you want to use Hagakure, your Kenki gauge should be at least less than 40.

Theoretically hagakure is always a dps increase.
If you look at the potency per kenki,
Shinten = 300/25 = 12pot/kenki.
Midare+Kaiten = 1080/80 = 13.5 kenki.
But shinten is an oGCD, so it's a bit more complex than that.
For argument's sake, let's replace the slot that you use for midare with hakaze, which is the best case scenario for using midare.
Then, you're actually looking more at
Midare + kaiten = (1080-150) / 80 = 11.625 pot/kenki.
This is outside of the fact that hakaze (and other gcds) also generate kenki. In this example, you're actually losing 5 kenki from hakaze, not to mention you're 1 gcd slower to the next combo everytime you use midare.
Of course this is only valid if can make use of all those kenkis generated from hagakure and are not above 40 kenki.



I can hit over in SSS 4.6k with using Hagakure almost off CD. It's always a dps gain over Midare overall. You have to do a lot of testing around this or just look at it from theorycrafting. Technically you may get lucky and get a higher number with more Midare because a direct ht crit with Midare is huge. Getting one is like getting 4 direct hit crits off Shinten in a row.
It's great for burst and if you get lucky it spikes your dps, but converting to Kenki is more consistent in getting higher damage and works better with actual mechanics.



Kasha combo, Haga, Gekko combo, Kaiten+Banana, Meikyo+Yuki, Guren+Kasha, Gekko, Kaiten+Midare. The oGCD's precede the GCD's in that, but the idea is to get Higanbana up ASAP with the Jinpu buff, something you'd have to delay if you go yuki first because Yuki has no effect on Banana's DoT, while Jinpu does.
Last edited by Thunda_Cat_SMASH; 07-11-2017 at 12:14 PM.

Oh? Higanbana's not affected by Yukikaze? That's news for me. Got it, I'll keep that in mind. I'll give your 1-sen opener a shot! Your banana term makes me giggle though. xD
I have no conclusive proof yet, since I'm only a new level 70 SAM myself. If your rotation has been working well, don't take my suggestion to heart and stick with your preferred method.![]()
Last edited by Lyrai_Celestine; 07-11-2017 at 12:08 PM.



Basically, Yuki only buffs the initial hit on Banana and has no effect on the DoT, because DoTs are never affected by resistance down debuffs, only stuff like TA and anything that boosts overall damage like Balance, due to snapshotting on application. Of course, it's not the only opener you can use, but it's my preferred one for most content. Also, I hate auto correct...

It does... only the initial damage is increased. This is why Higanbana was so misleading. A myth busted! ^^
Thanks for the help.![]()
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