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  1. #1
    Player
    Rasylia's Avatar
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    Mar 2014
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    Ul'Dah
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    553
    Character
    Rasylia S'ial
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by BigRed5392 View Post
    intake may want to read the tool tip. you are also missing defense. Also what testing? a parser? if so there is a margin if error on those and can be inaccurate.

    sry but i believe in game tool tips more then a user made program that can't accurately calculate stat weights.
    Lvl 70 Pld with 1200 Ten
    vs
    lvl 70 Pld with 400 Ten

    EXACT same Hp regeneration while infight (checked via built-in battle log)
    EXACT same Healing received over a course of 10 Minutes (given the small range of differences there can be)

    Quote Originally Posted by EusisLandale View Post
    1% per 200 from what I've seen. As opposed to the average of 1% per 150 on Direct Hit, if memory serves me here. Identical gear, materia choices aside: Full DH is +3.46% Ten is +2.6%. A .86% difference between the two in damage output.
    Meanwhile a DH tank mitigates nothing extra while a Ten tank takes 2.6% less damage.
    .86% more dmg outweighs 2.6% less dmg received. At least when it comes to optimizing.
    (0)

  2. #2
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    Quote Originally Posted by Rasylia View Post
    Lvl 70 Pld with 1200 Ten
    vs
    lvl 70 Pld with 400 Ten

    EXACT same Hp regeneration while infight (checked via built-in battle log)
    EXACT same Healing received over a course of 10 Minutes (given the small range of differences there can be)



    .86% more dmg outweighs 2.6% less dmg received. At least when it comes to optimizing.
    proof.

    also tanks are about tanking, not dealing damage.... may need to you know adjust to the changes.


    also battle log numbers can be iffy cuz of old school dice rolls at work. still i just gave my opinion, my g/f had to save some tanks during omega on more then 1 occasion as a drk, and these guys were paladins.
    (0)

  3. #3
    Player
    Rasylia's Avatar
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    Rasylia S'ial
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    Cerberus
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    Paladin Lv 70
    Quote Originally Posted by BigRed5392 View Post
    Snip
    .... PROOF IS RIGHT THERE.
    I told you i TESTED IT MYSELF. The HP Regeneration in battle is EXACTLY the same, pin point SAME NUMBERS. Just for you i will make screenshots of that when i am getting home.
    Battle Log numbers can not be iffy if you cast the same heal every 3 seconds over the course of 10 minutes. There is a pattern, and if the pattern is the exact same, despite having a difference of 800 Ten, then thats proof enough!

    Having 1/3 Ten and still getting the SAME AMOUNT of healing over the course of 10 minutes - and still not proof enough? ...i am slowly starting to question your ability to comprehend things.

    Quote Originally Posted by EusisLandale View Post
    In optimization, yeah I'll give it that. In most content though? When you're stuck with random people or still in the process of learning? That extra room for error is more than welcome.
    Wasnt it the same with Parry? It was good for casual content due to the amount of adds / enemies you had where a constant trigger or Parry was welcome. It was however not so good in boss encounters, where an unsteady -x % dmg reduction simply wasnt worth it.
    (2)

  4. #4
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    Quote Originally Posted by Rasylia View Post
    .... PROOF IS RIGHT THERE. and still not proof enough? ...i am slowly starting to question your ability to comprehend things.



    Wasnt it the same with Parry? It was good for casual content due to the amount of adds / enemies you had where a constant trigger or Parry was welcome. It was however not so good in boss encounters, where an unsteady -x % dmg reduction simply wasnt worth it.
    i see text, no evidence. No video or pictures of the test, no time spent on using bigger or smaller sample sizes. No damage intake on the tank.


    keep trying to insult me though.... really shows your maturity.
    (0)

  5. #5
    Player
    Rasylia's Avatar
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    Rasylia S'ial
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    Paladin Lv 70
    Quote Originally Posted by BigRed5392 View Post
    i see text, no evidence. No video or pictures of the test, no time spent on using bigger or smaller sample sizes. No damage intake on the tank.


    keep trying to insult me though.... really shows your maturity.
    Go back and read again what i wrote instead of just talking nonsense.
    (4)
    Last edited by Rasylia; 07-10-2017 at 11:36 PM.

  6. #6
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    Quote Originally Posted by Rasylia View Post
    Go back and read again what i wrote instead of just talking nonsense.

    Edit: I just won't bother with you anymore. Welcome to my blocklist. At least this way i can stop reading about your girlfriends adventures.
    Which makes me wonder - you havent even mentioned what she thinks of Ten yet. You should ask her. And then tell us.
    i did. i still see no pictures or videos.

    she likes ten. she had it on her anima weapon and melds with it, she feels it saved her butt numerous times.

    shes normally the last person alive in raid wipes, had to save 2 pld from dying to omega bosses, on more then one occasion during fights.


    but ya real mature, block a person asking for pictures or videos. :/ And making suggestions on better testing...
    (0)
    Last edited by BigRed5392; 07-10-2017 at 11:44 PM.

  7. #7
    Player
    EusisLandale's Avatar
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    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rasylia View Post
    Wasnt it the same with Parry? It was good for casual content due to the amount of adds / enemies you had where a constant trigger or Parry was welcome. It was however not so good in boss encounters, where an unsteady -x % dmg reduction simply wasnt worth it.
    Parry is RNG and physical only. Tenacity is a set percent against all damage all the time. And of course still the whole being only slightly weaker than actual DPS secondary stats thing. It is significantly more powerful than Parry could have ever hoped to be.
    (2)

  8. #8
    Player
    Rasylia's Avatar
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    Rasylia S'ial
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    Paladin Lv 70
    Quote Originally Posted by EusisLandale View Post
    Parry is RNG and physical only. Tenacity is a set percent against all damage all the time. And of course still the whole being only slightly weaker than actual DPS secondary stats thing. It is significantly more powerful than Parry could have ever hoped to be.
    And still underperforming, considering it could have been the one stat to finally release tanks from melding Det / Crit.
    (1)

  9. 07-11-2017 05:01 AM
    Reason
    Multitasking leads to bad reading

  10. #10
    Player
    EusisLandale's Avatar
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    Eira Landale
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    Cactuar
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    Dark Knight Lv 100
    Quote Originally Posted by Rasylia View Post
    .86% more dmg outweighs 2.6% less dmg received. At least when it comes to optimizing.
    In optimization, yeah I'll give it that. In most content though? When you're stuck with random people or still in the process of learning? That extra room for error is more than welcome.
    (2)