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  1. #1
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Mmmm.

    Elder Scrolls Online syncs every dungeon, every zone, everything. And they have the champion system which is a merit like system and it does fine. If it weren't for the champion system, you wouldn't even know who is Level 15 and who is level capped.

    It can make forming groups easier and more enjoyable.

    But the cost is that no matter how strong you get, the content is stronger than you. Hamster on a wheel. I like tangible progression. It's not like roulette is the only means of progression, especially when Eureka, new relics, and other stuff comes.
    (2)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  2. #2
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Sandpark View Post
    Mmmm.

    Elder Scrolls Online syncs every dungeon, every zone, everything. And they have the champion system which is a merit like system and it does fine. If it weren't for the champion system, you wouldn't even know who is Level 15 and who is level capped.

    It can make forming groups easier and more enjoyable.

    But the cost is that no matter how strong you get, the content is stronger than you. Hamster on a wheel. I like tangible progression. It's not like roulette is the only means of progression, especially when Eureka, new relics, and other stuff comes.
    note they did this to make the game more intune to Elder scrolls. The biggest complaint was it felt like a TES with multiplayer tacted on. now it feels like a Multiplayer TES game. More so with morrowind.
    (0)