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  1. #21
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So rather than be a good tank, you'd rather punish the dps for doing a great job? I mean, I guess I could always just 1-2-3 1-2-3 and ignore my role as a DPS, but the only reason to ever shirk a DPS is if they keep pulling, in which case all you're doing is being a good OT and helping them hold hate.

    But nah, abuse the dps that's doing their job so they just AFK auto attack, sure I'll do that as you wish, master~
    Think you totally misinterpreted the cause of the action. If you're purposely not utilizing Diversion, and trying to actively pull threat from the tank, then you're just being a hindrance. The overall team could pull off more DPS if you used Diversion, allowing the tank to safely use their higher potency combos.

    But I mean, feel free to be a dick. Like I said, two can play that game.
    (1)

  2. #22
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I've really only pulled hate from bad tanks in dungeons on mob packs. Very rarely do I pull hate on a boss if the tanks is properly doing their job especially if I start out with Diversion on my opening rotation.
    (0)

  3. #23
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Verius_Nox View Post
    But I mean, feel free to be a dick. Like I said, two can play that game.
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Incidentally I gave up on Diversion because even on MCH I never see tanks leave tank stance, so I just slot in more utility because Diversion is useless if they aren't dps stancing.
    Or you could try reading? Using Diversion in exchange of other more useful utility is borderline worthless on a tank that insists on camping 24/7 in tank stance. It's a more logical use to instead slot in different utility like goad or Feint to help the healers or actual dps out then take something that a tank would get no benefit from.

    None of this even touches on the fact that Diversion is next to worthless on a SAM due to their opening burst being well into the first minute of the fight, not the first fifteen seconds, where the tank would actually struggle in the first place.

    Quote Originally Posted by Verius_Nox View Post
    And that is the point where I'd just Shirk you, and laugh.

    It's fun, right?
    Sure, great fun. I'd just be rezzed and casually watch a 90 second fight turn into a 5 minute crawl cause you chose to punish the one dps that's actually doing their job. I'll be laughing while grabbing a drink~ After all, if good performance is punished, obviously all I should do is chat, right?

    Quote Originally Posted by Verius_Nox View Post
    Good performance means nothing if you're purposely being a hindrance. For every player that's like you, there's another who plays just as well, but also thinks about more than just themselves.
    Sure thing Champ! I'm sure there's an overabundance of quality dps, right? Not like there's a reason the Duty Finder thread exist. Honestly, as a tank, I'd be infinitely more impressed if a dps COULD even come close to my enmity in DPS stance. Have yet to see it happen in five years.
    (0)
    Last edited by Thunda_Cat_SMASH; 07-09-2017 at 06:45 AM.

  4. #24
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Or you could try reading?
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    NO. It's fun as hell to be nipping at the tanks heels! One of my favorite moments playing SAM was ripping off my BiS STR SwO tank friend in an expert roulette and forcing him to use extra aggro combos to keep the hate off me. :c
    And that is the point where I'd just Shirk you, and laugh.

    It's fun, right?
    (0)

  5. #25
    Player
    Uriel_Kross's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Uriel Kross
    World
    Leviathan
    Main Class
    Samurai Lv 90
    This goes both ways, when i play SAM i dont use diversion but at the same time when i notice i am pulling hate i switch targets. As a tank i generally attack the target taking the most damage with my enmity combo so hate does not get pulled.
    (0)

  6. #26
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    If anything, shouldn't the enmity decrease be attached to Yaten instead?

    Though I'd prefer it be attached to neither, of course—or even have an enmity increase on Seigan and a less laughable Third Eye effect—and for SE to simply fix tank AP scaling.

    Quote Originally Posted by ValentineSnow View Post
    I kind of agree purely because seigan is a defensive stance where the attacker limits their offense to put themselves in a position where they can step back from enemy attacks. As it is right now it's just a counter attack that only increases offense, pretty much the exact opposite of what seigan stance is.
    A riposte is a counterattack.
    A zwercchau a high horizontal strike poised on a raise palm that strikes with the false edge and would be ineffective anywhere but to the neck or eyes with a sword as light as a rapier.
    Redoublement is a direct return to a parried or otherwise displaced line of attack.
    Unchained lacks the CC-break of its shared recast ability, Inner Release.

    We're expecting sensible naming from this game, still?
    (0)

  7. #27
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Sure, great fun. I'd just be rezzed and casually watch a 90 second fight turn into a 5 minute crawl cause you chose to punish the one dps that's actually doing their job. I'll be laughing while grabbing a drink~ After all, if good performance is punished, obviously all I should do is chat, right?
    Good performance means nothing if you're purposely being a hindrance. For every player that's like you, there's another who plays just as well, but also thinks about more than just themselves.
    (1)

  8. #28
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Verius_Nox View Post
    Good performance means nothing if you're purposely being a hindrance. For every player that's like you, there's another who plays just as well, but also thinks about more than just themselves.
    Let's see, in this proposed scenario...
    > The DPS took a less used role skill like Feint, also to the tank's benefit, over Diversion due to most tanks being unwilling to actually maximize DPS.
    >> Hadn't even take hate before the tank literally transferred their enmity over to them, for kicks.

    Which role isn't doing their job there?
    (3)

  9. #29
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lustaria View Post
    In all the times I've done dungeons as a SAM, and even the first time I did the Omega 1-4, I've had no trouble with enmity. I don't use Diversion, sure, but that's cause I've never needed it. I don't know. It's weird. I'm not saying it's not a problem, I'm just saying I might be an outlier.

    Although the occasional time I did see myself taking a lot of hate, I would stop attacking for a bit. Not sure if that's a good thing.
    Diversion mean you don't have to stop or slow dpsing. Hell use it a the start of the fight and usually you are golden the entire fight. Having to slow or stop dps is a dps loss.
    (0)

  10. #30
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Diversion isn't a magical tool that means you will never pull agro from a tank. Considering the nonsense dps SAM can pull, there is nothing wrong with giving them a emnity dump also. This only applies to groups that are trying to speedkill though as those are the only times outside absolute shitters where agro is currently an issue. When the tank is trying to pull near 3k dps they can't keep agro effectively even with diversion on CD.
    (0)

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