Quote Originally Posted by Nixxe View Post
Aetherpool scaling is part of it, but also the mobs just tend to be pushovers to an extent. Many of the bosses also tend to be perhaps a bit too easy in terms of mechanics, which makes them entirely zergable. For instance, it's common to leave the floor 61 boss in his haste puddle because it doesn't actually matter. Really all you can do is get a fixed party together and work to 101+, where the dungeon begins to outscale the aetherpool.
Unless I get a fixed party of people with around the same aetherpool levels I have (which won't be easy), I don't see how that would differ (regarding what I mentioned) from a mixed party.
I'm just saying from a new person perspective (which new person would be doing 1-10 first, then the others, and thus not getting to 101+ for a little while), this is an absolute borefest. I realize most people here probably aren't thinking of that experience, and you're more worried about the higher levels, but when new/returning people feel useless from the get-go, it makes them not want to do things, so that matters too. I'm dreading running it again because of how boring of an experience that was.