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  1. #1
    Player
    Nixxe's Avatar
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    Mar 2015
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    Ul'dah
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    1,470
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    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Doing the highest level Stormblood dungeon that you can is the best way to level for tanks and healers. For DPS, if you really don't want to do Palace, spam Frontline, preferably Shatter. At around level 65 or so (depending on win rate), it overtakes Palace as the best way to get XP for DPS jobs. Other than that all you can really do is wait for the next deep dungeon.

    Quote Originally Posted by Squintina View Post
    POTD is especially boring for new/returning players, like me.

    I did my first POTD run using the matched party and everyone else was killing monsters before my cast even finished because my aether gear was not leveled, and I guess theirs was.
    That means I'm essentially being carried until my gear goes up. At least with regular dungeons, the level sync does a really good job of making me not feel useless when experienced players are in my party. (and yes I know there is some sort of a sync for POTD, but it's not well balanced if a boss can die in about 3 seconds)
    Aetherpool scaling is part of it, but also the mobs just tend to be pushovers to an extent. Many of the bosses also tend to be perhaps a bit too easy in terms of mechanics, which makes them entirely zergable. For instance, it's common to leave the floor 61 boss in his haste puddle because it doesn't actually matter. Really all you can do is get a fixed party together and work to 101+, where the dungeon begins to outscale the aetherpool.
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    Last edited by Nixxe; 07-09-2017 at 01:53 AM.

  2. #2
    Player
    Squintina's Avatar
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    Oct 2014
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    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nixxe View Post
    Aetherpool scaling is part of it, but also the mobs just tend to be pushovers to an extent. Many of the bosses also tend to be perhaps a bit too easy in terms of mechanics, which makes them entirely zergable. For instance, it's common to leave the floor 61 boss in his haste puddle because it doesn't actually matter. Really all you can do is get a fixed party together and work to 101+, where the dungeon begins to outscale the aetherpool.
    Unless I get a fixed party of people with around the same aetherpool levels I have (which won't be easy), I don't see how that would differ (regarding what I mentioned) from a mixed party.
    I'm just saying from a new person perspective (which new person would be doing 1-10 first, then the others, and thus not getting to 101+ for a little while), this is an absolute borefest. I realize most people here probably aren't thinking of that experience, and you're more worried about the higher levels, but when new/returning people feel useless from the get-go, it makes them not want to do things, so that matters too. I'm dreading running it again because of how boring of an experience that was.
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  3. #3
    Player
    Nixxe's Avatar
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    Ul'dah
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    Nixx Delumi
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    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Squintina View Post
    Unless I get a fixed party of people with around the same aetherpool levels I have (which won't be easy), I don't see how that would differ (regarding what I mentioned) from a mixed party.
    I'm just saying from a new person perspective (which new person would be doing 1-10 first, then the others, and thus not getting to 101+ for a little while), this is an absolute borefest. I realize most people here probably aren't thinking of that experience, and you're more worried about the higher levels, but when new/returning people feel useless from the get-go, it makes them not want to do things, so that matters too. I'm dreading running it again because of how boring of an experience that was.
    Because you can't go past floor 100 in a matched party. Aetherpool only goes up to 99/99, which you can use in its entirety on the last few floors of 91-100. Beyond that aetherpool stops scaling while the dungeon keeps scaling. 101+ is basically the "challenge" floors, though I'm not sure exactly how difficult it gets as I haven't gotten around to trying it. Even with a low aetherpool party, 1-100 will never really get hard unless you are woefully under"geared" and have a bad comp to boot (like four DPS, none of which have off-heals). Even then, if you just make good use of poms and do mechanics, it still falls over.

    Even with no aetherpool buffs, 1-10 falls over in a hurry. The first time I did PotD it was solo on a PLD and I was still 2-3 shotting most of the mobs. Palace of the Dead had been out a while when I came back, so I had the same experience you did of being brand new in the midst of people who had been speed running it for months. I'm just saying I don't really think the mismatch of aetherpool levels is really what makes it boring. Still, try out some of the later floors and see how you feel about it. You gain 20 levels in the first 10 generally speaking (highest level I've been was 23 I think), while they highest level mob is only like 16. As you go through the later sets, this will reconverge until you hit the cap of 60 around floor 50 or so.
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  4. #4
    Player
    Squintina's Avatar
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    Squintina Nightgard
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    Faerie
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    Scholar Lv 100
    Quote Originally Posted by Nixxe View Post
    Because you can't go past floor 100 in a matched party. Aetherpool only goes up to 99/99, which you can use in its entirety on the last few floors of 91-100. Beyond that aetherpool stops scaling while the dungeon keeps scaling. 101+ is basically the "challenge" floors, though I'm not sure exactly how difficult it gets as I haven't gotten around to trying it. Even with a low aetherpool party, 1-100 will never really get hard unless you are woefully under"geared" and have a bad comp to boot (like four DPS, none of which have off-heals). Even then, if you just make good use of poms and do mechanics, it still falls over.

    Even with no aetherpool buffs, 1-10 falls over in a hurry. The first time I did PotD it was solo on a PLD and I was still 2-3 shotting most of the mobs. Palace of the Dead had been out a while when I came back, so I had the same experience you did of being brand new in the midst of people who had been speed running it for months. I'm just saying I don't really think the mismatch of aetherpool levels is really what makes it boring. Still, try out some of the later floors and see how you feel about it. You gain 20 levels in the first 10 generally speaking (highest level I've been was 23 I think), while they highest level mob is only like 16. As you go through the later sets, this will reconverge until you hit the cap of 60 around floor 50 or so.
    So what you're saying is POTD is boring at the beginning regardless of what anyone has.

    That's not much better either, especially since new players might not buy all the expansions right away and there is a floor cap of 40 for anyone who doesn't have expansions yet (which why would a new player buy them early if there isn't a major discount, and they don't know yet if they'll play long enough to warrant the extra purchases).

    I guess I just won't do POTD unless I'm tired and not in the mood to do anything that requires thinking.
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  5. #5
    Player
    Nixxe's Avatar
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    Nixx Delumi
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    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Squintina View Post
    So what you're saying is POTD is boring at the beginning regardless of what anyone has.

    That's not much better either, especially since new players might not buy all the expansions right away and there is a floor cap of 40 for anyone who doesn't have expansions yet (which why would a new player buy them early if there isn't a major discount, and they don't know yet if they'll play long enough to warrant the extra purchases).

    I guess I just won't do POTD unless I'm tired and not in the mood to do anything that requires thinking.
    Yeah, I find it pretty boring. I only did it as much as I did because it was the fastest way to level DPS alts. If this is your first character and your first class, I probably wouldn't even touch it.

    /shrug

    It appeals to some in and of itself. There's other content in the game. I don't really consider it a problem if the early going isn't the best thing I've ever done. I didn't know about the floor cap though.
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  6. #6
    Player
    KisaiTenshi's Avatar
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    Sep 2013
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    Gridania
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    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nixxe View Post
    Doing the highest level Stormblood dungeon that you can is the best way to level for tanks and healers.
    Only if you have gear. Otherwise the second you're in a level 50+ leveling dungeon with level 130 gear, you're in trouble. For level 1-49 I actually went on WHM to the dungeons the green gear drops in and farmed the gear my PLD needed, but every time I queued leveling as PLD I got Satasha, or Tam-Tara.

    If you do not have the necessary gear, leveling a healer or tank in PotD is pretty much the only way you're going to do level 50-60. For level 60+ I'd suggest not touching the roulette, although it won't give you one you aren't minimum ileveled for, it will give you ones that you are MINIMUM ilevel'd for and that will become obvious with a tank does a big pull, or a healer can't heal a big pull. If DPS can't kill things fast enough, it will be obvious but you won't have to take the dungeon that much slower.


    Quote Originally Posted by Draxis_Fallspear View Post
    Personally hoping for cultist's tower inspired thing for this.
    In FF6 the tower only allowed magic or items. No other actions. The monsters get harder the higher you go, and have reflect. So you need to use the double-reflect trick.

    Apparently this tower looks like one in Type-0, but the challenges in that tower as basically 100-mob melee's.
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    Last edited by KisaiTenshi; 07-09-2017 at 03:19 AM.

  7. #7
    Player
    Daralii's Avatar
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    Jul 2015
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    3,097
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Apparently this tower looks like one in Type-0, but the challenges in that tower as basically 100-mob melee's.
    This is the Tower of Agito, for reference.

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