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Thread: Cure v. Cure 2

  1. #1
    Player MoroMurasaki's Avatar
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    Moro Murasaki
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    Zalera
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    Red Mage Lv 80

    Cure v. Cure 2

    Cure 2 always generates a lily so can often be followed immediately by DB for more DPS uptime.

    Tanks are still pulling like its late HW so their health tends to fluctuate a bit more. Let's not even talk about 270 strength accessories or jump potions.

    WHM mp management received (imo) one of the biggest QoL changes in all of SB.

    Does anyone else feel like Cure is pointless and Square kinda did that intentionally? I have to TRY to use it now but the minuscule heal seems like a waste. I understand the mp efficency and freecure procs but in terms of maxing GCD use its hard to justify more and more now. At the very least cure and cure 2 have switched places in terms of primary and secondary heals. Or secondary and tertiary if you consider regen.
    (1)

  2. #2
    Player
    Keramory's Avatar
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    Lee Keramory
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    Famfrit
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    Conjurer Lv 100
    I find slight use for cure 1 over 2, but probably because I'm used to trying to proc a free cure II from older versions of the game.

    But you're right. I find it needlessly fusterating that I am purposefully over curing for these stupid lilies I don't care for to begin with.
    (2)

  3. #3
    Player
    Dicejss's Avatar
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    Limsa
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    Character
    Dinah Rosso
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    Siren
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    White Mage Lv 70
    Unless you want to constantly overheal and blow through mana for the mediocre effect of lilies go for it. You should still use Cure as always to conserve mana and get the Freecure proc or Cure + Largesse buff if you really need more healing potency. So in short don't be stupid with your mana just because we're in a better spot in the mana department now.
    (2)

  4. #4
    Player MoroMurasaki's Avatar
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    Moro Murasaki
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    Quote Originally Posted by Dicejss View Post
    So in short don't be stupid with your mana just because we're in a better spot in the mana department now.
    I have yet to OOM on WHM other than in situations where the lower potency of Cure (even with Largresse) would have meant imminent death. Frankly if you're OOM on WHM outside of EX/Omega right now I would ask you what's wrong with you or your party.

    Mana sitting there is wasted mana to me. If you know the fight and know you can handle it by rotating LD/Assize why not just do that? Hell, I expected to be using Thin Air for healing as well but at this point I just wait for it to be available with PoM and tell my tank to pull big for a Holy spam.

    I don't mean for this to come off rude I just don't see the point of leaving mana unspent when you know nothing is coming that will eat it up. I would argue that to be "stupid" is to not maximize every GCD (and oGCD) that we have in every fight.
    (7)

  5. #5
    Player
    OcieKo's Avatar
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    Ociela Koslun
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    Midgardsormr
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    Astrologian Lv 90
    Essentially Healers are OhSh-- buttons, when something goes wrong it falls in our lap, melting MP for no reason other than you can makes those moments tightropey. As people outgear thing itll ease up, sure, but melting all your MP still isnt advisable, doing whatever you feel like down to 40% or so, meh w/e current MP management tools can let you do that for the hell of it.
    (1)

  6. #6
    Player
    Silver-Strider's Avatar
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    Silver Strider
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    Famfrit
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    White Mage Lv 100
    Honestly, with the amount of damage tanks are taking (from my experience) I HAVE to use Cure 2 over Cure 1. I can have Medica 2, Regen, and Asylum up but tanks will still bleed like pregnant cows, either due to standing in stupid or because they aren't popping cooldowns, and Cure just isn't strong enough to get them thru it. Even in those situations, however, I'm not hard pressed for MP at all due to Lucid Dreaming, Assize, Thin Air, the mitigation of Divine Benison and the free heals from PI, Tetra and Benedition all making any dungeon content almost laughably easy. The only situations that I find myself MP starved are in EX where people are screwing up mechanics left and right and I need to rez several times a minute but that's pretty much true of all healers.

    Having said that, I still find myself using Cure out of force of habit. I've been playing WHM since 2.X and after years of dealing with MP issues, playing carefully and managing my MP like it's my own child, the habit is cemented into my very soul that I cannot for the life of me break. Sure, I spam cure 2 as the situation demands but even with all the benefits Cure 2 has going for it and the now seemingly bottomless MP of WHM, I can't just stop using Cure either.
    (10)
    Last edited by Silver-Strider; 07-08-2017 at 04:39 PM.

  7. #7
    Player
    KisaiTenshi's Avatar
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    Kisa Kisa
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    Excalibur
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    White Mage Lv 100
    In most content, if there was a "healer rotation" at all it would be "alternate between cure 1 and cure 2" unless the tank doesn't use their CD's, then spam regen and cure 2 and hope your healing is a net gain faster than the tanks losses. Given this only happens on large pulls.

    The developers clearly designed the content to do single pulls, and as such single pulls should be spot-healable using just Cure 1/Benefic/Psysick. It's the fact that everyone wants to do as large pulls as possible why we're not getting a chance to optimize freecure proc's from Cure 1. The fact that freecure is random is also a problem. It in fact it doesn't even work like the Firestarter proc on BLM, on BLM you'd ALWAYS start with Fire I to get the Fire III proc because that makes the Fire III also an instant cast. Freecure still has cast time. Thus to always start with Cure I just to try and get Freecure isn't practical. When the content becomes more of a faceroll, then you top up the tank with Cure I to avoid overhealing.

    Quote Originally Posted by MoroMurasaki View Post
    I

    I don't mean for this to come off rude I just don't see the point of leaving mana unspent when you know nothing is coming that will eat it up. I would argue that to be "stupid" is to not maximize every GCD (and oGCD) that we have in every fight.
    It is stupid to cast things just because they are there in a healer role. Most of the toolkit is going to go to waste, yes, but if you waste them, you're affecting the Tank's job as well. The two stupidest things WHM's do:

    1) Using Medica II on trash
    2) Using Medica II before the party takes damage

    Those not only waste MP, but they screw up the Tank's ability to hold hate.

    AST's with Diurnal sect Aspected Helios do the same.

    The next stupid thing that specifically WHM's do is spam holy. Don't do this. Cast Holy, cast something else while they're stunned, either heal or cast Aero III, then cast Holy again to maximize the stun time. If you can wipe out trash before the stuns wear off, that saves you a lot more healing effort than back-to-back holy.
    (2)
    Last edited by KisaiTenshi; 07-08-2017 at 09:04 PM.

  8. #8
    Player
    Taika's Avatar
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    Purple Rain
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    Sophia
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    Arcanist Lv 32
    Quote Originally Posted by KisaiTenshi View Post
    The developers clearly designed the content to do single pulls, and as such single pulls should be spot-healable using just Cure 1/Benefic/Psysick.
    If the tank does single pulls, often you wouldn't have to heal at all, or just put regen on tank and that covers it, so those aren't really relevant to discussion...

    Quote Originally Posted by KisaiTenshi View Post
    They also don't have ilevel requirements for most leveling dungeons.
    Yeah, but if the tank is wearing gear that is relevant to their level, this isn't a relevant issue either. And if the tank isn't, I'll just find another tank... (like yesterday when I had a tank in AV who was wearing level 30 gear left side and level 5 gear right side, I wasn't the healer though, luckily)
    (0)
    Last edited by Taika; 07-08-2017 at 09:09 PM.

  9. #9
    Player
    KisaiTenshi's Avatar
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    Kisa Kisa
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    Excalibur
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    Quote Originally Posted by Taika View Post
    If the tank does single pulls, often you wouldn't have to heal at all, or just put regen on tank and that covers it, so those aren't really relevant to discussion...
    They also don't have ilevel requirements for most leveling dungeons.
    (0)

  10. #10
    Player
    Silver-Strider's Avatar
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    Silver Strider
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    Quote Originally Posted by KisaiTenshi View Post
    The two stupidest things WHM's do:

    1) Using Medica II on trash
    2) Using Medica II before the party takes damage

    Those not only waste MP, but they screw up the Tank's ability to hold hate.
    If the tank is having a hard time holding hate, that indicates a few things.
    1) He/She over pulled more than they can handle
    2) He/She is inexperienced at tanking (Shouldn't happen in later dungeons, but jump pots are a thing so not entirely impossible either)
    3) Tank is out of resources to hold aggro. Usually a WAR problem but I've seen bad DRK have a similar problem as well.

    As for the Medica 2 before party takes damage, it's mostly for preventative purposes. Take Lakshmi ex, for example. Usually, the Hand of Beauty > Stroham combo can result in DPS dying so the regen between Hand of Beauty and Strolhim casts helps immensely, especially if you don't have any shields for whatever reason (I blame all you AST that insist on using Diurnal vs Noct Sect when paired with a WHM)

    Quote Originally Posted by KisaiTenshi View Post
    .The next stupid thing that specifically WHM's do is spam holy. Don't do this. Cast Holy, cast something else while they're stunned, either heal or cast Aero III, then cast Holy again to maximize the stun time. If you can wipe out trash before the stuns wear off, that saves you a lot more healing effort than back-to-back holy.
    This seems counter productive. If the Trash dies before the stuns wear off, both Aero III and the heal are useless because
    1) The DoT from Aero 3 is mostly wasted and the flat damage from Holy will trump the little damage that Aero 3 would have done in the same time.
    2) There's nothing left to do damage so why waste the MP to Heal, especially since WHM has several oGCD they can weave between Holy that don't need to waste the GCD on a heal.
    (5)

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