The only solution to have SE and the player base happy i think its just remove the tank stance damage penalty, allowing us to keep the DPS and being tanky at the same time.
But idk why its not a popular idea over here.
How would that work with WAR though? Unless they're adding the same effects of defiance to deliverance
War is the only reason why i see they dont do this, look complicated but simple a the same time, the thing deliverance and defiance are the 2 sides of the same Coín, i Will say move the 5% from deliverance to storm eye and remove the crit, ajust defiance set to dealt much more damage with keeping the effect of that new punch skill and remover the beast penalty, there you have a War with 2 diferent rotations depending of being MT or OT, but its a lot of work
It wouldn't change anything other than giving the less experienced tanks higher dps. Both extreme primals and all of Omega can be tanked with full uptime of dps stance easily, and with SE's current track record I doubt savage will be much different.
SE get what they want, you guys get what you want, i belive is a win-win.
Being able to tank in dps stance or not dont really matter for this
Pf: sorry double post, phone ^^
They don't. SE wants tanks to not be capable of the amounts of damage they're capable of now. And the reason they're capable of it now is because the content is designed for casuals. Removing damage penalty from tank stance doesn't fix this, locking tanks into vit gear doesn't fix this.
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