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  1. #31
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Bowen View Post
    Pretty much, If they leave the lore as it is, then CNJ getting WHM would make no bloody sense. For one, they would lose Elemental spells, the very things that define what a CNJ is. Oh, and they are probably going to have to change the cities that you find their guilds in since, why would THMs who are now the elementalists live in a desert and not in the forest where the power of the elementals are greater?
    It makes sense when the main job of the Conjurers in Gridania is the balance and peace with the spiritual beings of Eorzea, that they are named "Elementals" is of no relevance. They granted CNJ the most powerful revive spell the game has to offer at 50, if that didn't provide some hindsight as to who is WHM then.. I don't know what else...
    (4)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  2. #32
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bowen View Post
    Pretty much, If they leave the lore as it is, then CNJ getting WHM would make no bloody sense. For one, they would lose Elemental spells, the very things that define what a CNJ is. Oh, and they are probably going to have to change the cities that you find their guilds in since, why would THMs who are now the elementalists live in a desert and not in the forest where the power of the elementals are greater?
    Again, jobs are not classes though. They're an extension of the class itself. White mage could work for Conjurer, since conjurers already have all the necessary base skills such as for healing just like how thaumaturges have dark magic necessary for black mage.

    Although you could argue that because thaumaturge has banish and light magic, then they'd lose those as well. I'm happy with the choice they've made, and I don't think that elemental spells are what makes a black mage a black mage. I know it's what's the word....vintage? old school? Original-FF? However life goes on and these spells can be managed without taking them away from Conjurers.

    Like renaming one set of offensive spells (either for conjurer or black mage) and giving the black mage's version more power and oomf.
    (3)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  3. #33
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Oscillate_Wildly View Post
    Again, jobs are not classes though. They're an extension of the class itself. White mage could work for Conjurer, since conjurers already have all the necessary base skills such as for healing just like how thaumaturges have dark magic necessary for black mage.

    Although you could argue that because thaumaturge has banish and light magic, then they'd lose those as well. I'm happy with the choice they've made, and I don't think that elemental spells are what makes a black mage a black mage. I know it's what's the word....vintage? old school? Original-FF? However life goes on and these spells can be managed without taking them away from Conjurers.

    Like renaming one set of offensive spells (either for conjurer or black mage) and giving the black mage's version more power and oomf.
    But, what I am saying is since they are moving the spells around and if THM gets the elemental spells, then they would have to switch the area they come from because why would THM who have elemental spells and worship the elementals live in the desert (Thanalan) where the elementals have really no affect when they could be in the forest (Black Shroud) where the elementals are strong?
    So Imma go to bed now cause it is two in the morning and I have to wake up for school in four hours. Buh Bye!
    (1)

  4. #34
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Bowen View Post
    But, what I am saying is since they are moving the spells around and if THM gets the elemental spells, then they would have to switch the area they come from because why would THM who have elemental spells and worship the elementals live in the desert (Thanalan) where the elementals have really no affect when they could be in the forest (Black Shroud) where the elementals are strong?
    So Imma go to bed now cause it is two in the morning and I have to wake up for school in four hours. Buh Bye!
    That's working under the assumption they actually move the elemental spells to THM. As Oscillate pointed out though, BLM isn't THM, it's an extension of it. THM itself doesn't need to receive powerful nukes, only BLM does. Also, while it's more traditional for BLM to have elemental nukes (I think anyways, I actually don't remember much from older FFs), there's no reason they can't just use dark and arcane magic to deal damage.
    (2)
    Arturia Rivaut - WIPE! - Besaid/Balmung

  5. #35
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bowen View Post
    But, what I am saying is since they are moving the spells around and if THM gets the elemental spells, then they would have to switch the area they come from because why would THM who have elemental spells and worship the elementals live in the desert (Thanalan) where the elementals have really no affect when they could be in the forest (Black Shroud) where the elementals are strong?
    There's no guarantee they're moving spells around and they shouldn't have to as I've said that black mages are not exclusively tied to elemental magic, but if it was translated somewhere that we're getting a full switch, then I'd like to see a link to this information?
    As someone has said before, they can give Black Mages native BM spells that do similar elemental damage but perhaps call them something else.

    As these are jobs with specific Job related spells, there's no reason to mess with the base class. That's not what Jobs are out to do and it's an entirely ridiculous and huge waste of time and resources to do so. Especially as it's arguing in theory that Jobs are going to replace classes themselves which isn't true at all. They are simply a different or extended way to play that specific discipline.

    So I'm saying don't bet on full swap of skill sets and storylines to suit Jobs. I would expect them to handle this better by giving black mages access to various forms of dark arts, like Arcane magic. They already have access to a few of those spells now such as Gravity and Drain which are also related to the black mage. You could also make certain spells like Regen AoE through use of blood magic much like how sacrifice works.
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  6. #36
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Oscillate_Wildly View Post
    There's no guarantee they're moving spells around and they shouldn't have to as I've said that black mages are not exclusively tied to elemental magic, but if it was translated somewhere that we're getting a full switch, then I'd like to see a link to this information?
    As someone has said before, they can give Black Mages native BM spells that do similar elemental damage but perhaps call them something else.

    As these are jobs with specific Job related spells, there's no reason to mess with the base class. That's not what Jobs are out to do and it's an entirely ridiculous and huge waste of time and resources to do so. Especially as it's arguing in theory that Jobs are going to replace classes themselves which isn't true at all. They are simply a different or extended way to play that specific discipline.

    So I'm saying don't bet on full swap of skill sets and storylines to suit Jobs. I would expect them to handle this better by giving black mages access to various forms of dark arts, like Arcane magic. They already have access to a few of those spells now such as Gravity and Drain which are also related to the black mage. You could also make certain spells like Regen AoE through use of blood magic much like how sacrifice works.
    Yeah, I see what you mean, (*Sigh*) Oh well better get to leveling THM tomorrow. . . Oh wait I can't because the game keeps crashing every five minutes. TT>TT
    (1)

  7. #37
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    You should still be able to use Conjurer to deal damage though. I don't know why everyone is feeling bad about this. ): Jobs aren't the end to everything and are only one of the ways in which to play the game. Jobs are very...centric. But they shouldn't unbalance the game to make them absolutely necessary in every single situation, and I hope that they don't. :S
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  8. #38
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Basically, assuming that jobs have to evolve naturally out of their classes lorewise assumes that the "protect everyone and save Eorzea" job, Paladin, evolves naturally from "A PIRATE DOES WHAT A PIRATE WANTS, YARRR" and "paid to fight bloody duels to the death in a sandy pit for the entertainment of rich, amoral Lalafell".

    It's more like "you already have a particular skill set, this makes you a prime candidate to learn something else in-character that builds off of that skill set but isn't particularly related to that skill set's story".
    (7)
    7UP!


  9. #39
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Oscillate_Wildly View Post
    You should still be able to use Conjurer to deal damage though. I don't know why everyone is feeling bad about this. ): Jobs aren't the end to everything and are only one of the ways in which to play the game. Jobs are very...centric. But they shouldn't unbalance the game to make them absolutely necessary in every single situation, and I hope that they don't. :S
    Wha? CNJ can actually deal dmg? Since when? O_o I do Toto runs all the time as CNJ and always try to Nuke stuff (Yes, I used all my buffs {Profundity etc. . .} and things before hand I even made sure that Banish stuck so that Fire, Aero, and Thunder spells could become more powerful even if only a tiny bit)
    (0)

  10. #40
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Teakwood View Post
    Basically, assuming that jobs have to evolve naturally out of their classes lorewise assumes that the "protect everyone and save Eorzea" job, Paladin, evolves naturally from "A PIRATE DOES WHAT A PIRATE WANTS, YARRR" and "paid to fight bloody duels to the death in a sandy pit for the entertainment of rich, amoral Lalafell".

    It's more like "you already have a particular skill set, this makes you a prime candidate to learn something else in-character that builds off of that skill set but isn't particularly related to that skill set's story".
    I can't even justify why GLA and MRD = PLD. . . In any way
    (0)

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