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  1. #31
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Removing tank damage scaling off VIT and making the only STR accessories tanks can use be ancient ones was a bad move. VIT should scale tank damage up again, or at least tanks should be allowed to wear up to date strength accessories. Allowing for neither is a strange choice.
    (2)

  2. #32
    Player
    DJMau's Avatar
    Join Date
    Nov 2016
    Posts
    192
    Character
    Sil'vain Moonstrike
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    /s Perhaps you haven't heard of this thing called "the meta" where players decide to BiS their gear to do as much damage as possible, who cares if it makes the entire dungeon stressful.

    Players need to quit zerg rushing things like PotD because it creates bad players who then try to do this in all content.
    There were bad players well before PotD came along. And TBH both sides of the equation need to get the sticks out of their butts. What good is a tank that can't use a CD or doesn't have the health needed to survive more than a second just to stretch your personal dps? And what good is a healer's AoE when their tank falls and the mobs come after your own face cause you just HAD to improve your piddly (in comparison) numbers? People need to focus on their role's duty first and their 'deeps' second.
    (2)

  3. #33
    Player
    Demise's Avatar
    Join Date
    Aug 2013
    Location
    Yanxia
    Posts
    53
    Character
    Lucky Stars
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Gotta love tanks not having enough HP to survive a crit tank buster/auto attack combo in Susano EX because they're too busy wearing ilvl 270 str accessories for muh sick deeps.

    Of course its the healer's fault if they die though. Nevermind that they're flat out oneshot from 100%, or dead before a precasted cure 2 can go off on them. No no, definitely the healer's responsibility to keep them alive. Healers want to dps or use proper mana management etc? Naahhhh bro, if you stop casting cure 2 on the tank auto attacks will kill them so I hope the DPS don't need any healing or those pesky mechanics don't get in the way because that 600 extra dps the tank gets is totally worth it.

    Really, think about it. If a DPS dies because the paper thin tank couldn't stop being healed long enough for an extra medica now and then, the DPS loss of the weakness debuff on an actual DPS player is already more than what that tank put out. How is that even remotely worth it?

    Ugh. The fix SE talked about cannot come soon enough. I had just about enough of high stress healing due to str warrior tanks in the ARR meta. I was happy to leave it behind in Heavensward and I dread it's return in SB. There's plenty of good tanks that won't be drooling morons and realize that getting oneshot by a tankbuster followed by a crit auto attack means they should put on some vit accessories, but for that one good player there's 10 more tanks that will yell at their healers instead and never consider switching up the 270 str accessories for an instant.
    (15)
    Last edited by Demise; 07-07-2017 at 06:21 AM.

  4. #34
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Theres a difference between having enough hp to endure tankbusters and wearing str accesories, and wearing str accesories with not enough hp. On the first case is only the tank fault if the tank doesnt use cds, on the second case is always the tank fault due to failing at maths.

    Lets not talk about extremes, since the idea is survive+ have extra dps. Most of the tanks will say that they play switching vit/str accesories, depending on the fight needs
    (2)

  5. #35
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    I got a better idea. Give us the ability to switch gears mid battle. So when it's time to DPS, go all out!
    (1)

  6. #36
    Player
    Demise's Avatar
    Join Date
    Aug 2013
    Location
    Yanxia
    Posts
    53
    Character
    Lucky Stars
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bhearil View Post
    Theres a difference between having enough hp to endure tankbusters and wearing str accesories, and wearing str accesories with not enough hp. On the first case is only the tank fault if the tank doesnt use cds, on the second case is always the tank fault due to failing at maths.

    Lets not talk about extremes, since the idea is survive+ have extra dps. Most of the tanks will say that they play switching vit/str accesories, depending on the fight needs
    If this was the case there wouldn't be any question, because nobody would care if the tanks had DPS or not. You seem to think that there are healers out there that get angry if the tanks are doing more DPS than them, which I don't believe is the case. The problem is that tanks that wear ilvl 270 str accessories are doing so to the detriment of the healer. The stress levels of healing someone who can survive an auto attack after a susano tank buster compared to someone who cannot is night and day. And it is the ones that cannot that are the first to jump down the healer's throat for 'bad healing' and add to the misery of the experience. The reason why the discussion exists and why healers do not want tanks wearing STR accessories is because they're often idiots about it at best, rude idiots at worst and their fun and exciting playstyle is inflicting agony on those who have to make up the slack.

    Imagine I was a DPS wearing ilvl appropriate gear to get into a run. Then once I got into the group and into the run, I switched all my gear to 100 ilvls below so that I could only do just enough damage to fulfill the DPS check requirements, instead of wearing the proper gear that I had. People would be upset with me, no doubt about it. I bet they'd be even more angry if I told the rest of the group it was their responsibility to make up the slack. Tanks dropping their gear to the point where they are only barely capable of fulfilling the requirement of [NOT DYING INSTANTLY] (or only being able to as long as the next auto attack doesn't crit, that's a real fun RNG to hinge a wipe/clear on), and then expecting healers to make up the slack are exactly why str accessories are a problem.

    So yes. There are the good tanks that are adjust their gear accordingly and are careful not to put such strain on their healers that they quit the group after witnessing the first tankbuster. But because of all the bad tanks circlejerking the MOAR STR, MOAR DPS meta and refusing to wear any vit accessories and torturing the healer playerbase in the process, it's enough of a problem that SE acknowledges it and is going to do something to fix it.

    I just pray it's something that means I'll never see a tank wearing ilvl 270 right side in Omega Savage.
    (15)

  7. #37
    Player
    Bdyer's Avatar
    Join Date
    May 2016
    Posts
    113
    Character
    Alduin Mik'tala
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    For the dungeon arguement, in a vacuum scenario yes vit or str doesn't seriously affect total heal per second. What is does effect is how long can the healer NOT heal you. If your total hp buffer does not provide 5.5 secounds of no heals then you have effectively removed healer dps.

    5.5 secs = 1 gravity or holy and 1 gcd to heal
    (5)

  8. #38
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Adire View Post
    Removing tank damage scaling off VIT and making the only STR accessories tanks can use be ancient ones was a bad move. VIT should scale tank damage up again, or at least tanks should be allowed to wear up to date strength accessories. Allowing for neither is a strange choice.
    Not really. They could simply fix tenacity. Improve it's scale ability and problem solved.
    (1)

  9. #39
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Demise View Post
    I just pray it's something that means I'll never see a tank wearing ilvl 270 right side in Omega Savage.
    I imagine in progression gear that a Savage tankbuster will 1 shot a tank in STR 270's.
    (0)
    Quote Originally Posted by MoroMurasaki View Post
    Advantage is fair if you're willing to do something that most others aren't.

  10. #40
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HyperSMB View Post
    I imagine in progression gear that a Savage tankbuster will 1 shot a tank in STR 270's.
    I don't think so. Especially with a paladin and dark knight pairing, since they can protect each other.
    (2)
    Recently returned player.

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