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  1. #21
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Many people has the misconception that vit accesories makes you tankier and need less healing which is wrong.

    It only gives a few extra seconds before the tank reaches the critical point where he needs inmediate healing. I have saw people that say "but my aoe spells deal more than the extra damage from tanks" which is not true unless you want to say that 1 healer gcd worth of spells> extra damage from tanks on the entire pull, because a single heal is enough to compensate the hp difference, so thats the only benefit. Healers will heal the same even if the tank has 50 or 100k hp the only difference is how much time they have to notice that the tank is going down.

    Outside super low hp values tanks going with str accesories and proper gear on other slots, allow a faster run and equally safe as a vit tank. As long as the tank can survive the tankbusters, the extra hp is not needed aside for having extra wriggle room for the healers in case they have slow reflexes
    (6)

  2. #22
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kaelk View Post
    /sarcasm At the same time, lets make it so healers can\\'t DPS. I was tanking a dungeon last night leveling my PLD and died twice due to not receiving sufficient heals because my WHM was too busy casting Aero.
    Are you wearing str? If you die in an aero cast time you sound squishy
    (1)

  3. #23
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Bhearil View Post
    Snip...I don't understand healers...snip
    You are correct except you don't take into account that healers have many ways, at least WHM and AST, to massively heal a crap ton of HP in an instant.

    If a tank has lower HP we have to spam heal because our massive healing combos/oGCD skills will over-heal, which is worthless MP/oGCD/Enmity generation.

    More HP = we only have to use out Burst heal combos and can DPS for a substantially longer time, which will out DPS the DPS diff from STR rings.
    Low HP = Spam normal GCD heals and never able to DPS
    (8)
    可愛い悪魔

  4. #24
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kazrah View Post
    And when was the last time you saw other tanks doing single-group pulls?
    Never, I main tanks so I don't have to see awful DF ones. I usually don't do single-group pulls either.
    (0)

  5. #25
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by Maku View Post
    You are correct except you don't take into account that healers have many ways, at least WHM and AST, to massively heal a crap ton of HP in an instant.

    If a tank has lower HP we have to spam heal because our massive healing combos/oGCD skills will over-heal, which is worthless MP/oGCD/Enmity generation.

    More HP = we only have to use out Burst heal combos and can DPS for a substantially longer time, which will out DPS the DPS diff from STR rings.
    Low HP = Spam normal GCD heals and never able to DPS
    Hmm lets see: hots/shields heal the same no matter your hp plus having around 10k less is hardly " tank need spam healing" just saying...

    Oh and by the way if you wanna discuss something, drop the smartass treatment and respect others. If you dont wanna discuss and you think only your opinion is truth and law then dont bother posting, thank you
    (5)

  6. #26
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by HyperSMB View Post
    My only issue with Tanks in STR is in dungeons.

    I do WAY more AoE DPS as a WHM than you do as a Tank. Every second I need to stop to Cure 2 you is a Holy I don't do.
    This is true.
    (0)

  7. #27
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Bhearil View Post
    Hmm lets see: hots/shields heal the same no matter your hp plus having around 10k less is hardly " tank need spam healing" just saying...
    Again you miss the fact that HoTs/Shields are not our burst healing combos. Burst heal combos can go from 1 to full HP on a full VIT tank in a single GCD, and will be ready to use again by the time they need a burst heal again. Lower HP means they will need a burst heal more frequently, and thus our burst combos wont be ready, thus having to spam heal him with regular heals. HoTs do not heal fast enough in the 70 dungeons to rely on only them and shields are not spammed because they cost crazy MP.

    I am not discussing anything. I am telling you how it is. This isn't a debate, this is a fact.
    (10)
    可愛い悪魔

  8. #28
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Cirith View Post
    So this tank goes in pulls 1 group of 3 monsters, takes 3 hits and died before the heal can be off. I'm on my dps watching this tank wearing all strength jewelry and I'm like are you serious why would you wear dps jewelry as a tank?
    In all honesty, this seems more like an inattentive healer, rather that STR accessories.
    (6)

  9. #29
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cirith View Post
    So this tank goes in pulls 1 group of 3 monsters, takes 3 hits and died before the heal can be off. I'm on my dps watching this tank wearing all strength jewelry and I'm like are you serious why would you wear dps jewelry as a tank?
    /s Perhaps you haven't heard of this thing called "the meta" where players decide to BiS their gear to do as much damage as possible, who cares if it makes the entire dungeon stressful.

    Players need to quit zerg rushing things like PotD because it creates bad players who then try to do this in all content.
    (4)

  10. #30
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    There's a lot of maths at play here, it's not as simple as 'More vit = More survivable' - the healers saying that tanks using STR accessories require more healing are partially wrong, here's why:

    Tank self-heals actually increase in potency with STR (I'm told this is the case for PLD and WAR, it's definitely the case for DRK), DRK especially, their soul-eater combo and DA-AD combo is a part of their active mitigation, providing back health per hit, and thus reducing the amount of damage a healer must heal off and this reduces the amount of healing they require over time. From a mathematically perspective its mitigation of a sort.

    Vitality on the other hand is a static value that increases the size of that pool and therefore the time the healer can go without healing the tank and/or allows the tank to flub bigger tank busters, but it does not increase the tank's actual ability to mitigate damage.

    With this in mind there is a number of factors to further consider:

    What is the largest amount of damage the tank is likely to soak up in a given timeframe
    Obviously if the Tank's HP doesn't meet this plus some safety margin to cover slow healers or badly timed auto attacks, they will be one-shot. But values significantly above this are 'unused' - assuming the tank is receiving healing in a timely manner.

    What is the largest maintenance heal that a healer will reasonably put out in one cast?
    If the Tank's HP pool is too small to receive all of this, they will be over-healed and the healer will have wasted MP/Opportunity. By the same token, if a healer can heal 20k in one go and the tank has 40k hitpoints, they don't really need ALL of the extra HP when the healer could have just cast their cure spells in a more timely manner. If the Tank's Hp is decreasing faster than you can heal them, they are going to die, regardless whether they have 30k or 300k HP unless the DPS can down all of the enemies in a matter of seconds.

    How competent is the tank/healer?
    Nobody will want to admit to incompetence, but less competent players result in poorer use of mitigation/timely healing and that means you want a bigger safety margin. As a tank your priority is always to stay alive, and if you need to just be a walking target backstop with someone spamming cure on you non-stop, go with that, it's easy and reliable even if highly inefficient, but it's not optimal

    The take-away from this is that telling a tank to go full vit and serve as a walking target dummy is the same as when people tell healers to not dps because it is safer!. Tanks trying to 'maximise their DPS' are overdoing it (Especially if they are dropping their tank stance to do it. DRK lose their active mitigation outside tank stance, defeating the purpose of increasing your damage, as now the healer has to work even harder to keep you up, costing THEM DPS), full right-side STR is greatly inadvisable; and some fights will require the use of full-VIT, but most the time, tanks switching out some VIT for STR within reason and playing their class well are a huge boon to party DPS; not simply because they hit harder, but because they require less healing and therefore leave the healer's free to deal more DPS themselves.
    (7)
    Last edited by RyuujinZERO; 07-07-2017 at 11:53 AM.

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