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  1. #1
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    762
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Dzian View Post
    I have those option enabled but they don't always work. the boss of temple of the fist is one example I mentioned earlier.
    It does, actually. It seems the more flavour text stays in the chat bubbles and out of the chat box, probably to reduce spam.

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  2. #2
    Quote Originally Posted by Zomkei View Post
    It does, actually. It seems the more flavour text stays in the chat bubbles and out of the chat box, probably to reduce spam.
    it does what? we want everything in the chat box including chat bubble stuff. the entire point of being able to choose is so we can control what's spam in which chat box.
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  3. #3
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    762
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SendohJin View Post
    it does what?
    The NPC announcement does work, as, from my understanding, the OP claimed it didn't. I've stated what my thoughts about on the reasoning behind the flavour text not being in the chat box, I didn't agree or disagree with the idea. Most of his flavour text was him grunting or saying how strong we are / if we're ready for the challenge etc. His more "important" text gets put in the box, like every boss. I don't care if they add an option as long as we can filter out all that grunting, though it's probably not as easy as just adding filters (and I doubt they'll waste resources to change previous encounters.) Maybe in future encounters?
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