Results -9 to 0 of 100

Threaded View

  1. #16
    Player
    WayofTime's Avatar
    Join Date
    May 2017
    Posts
    38
    Character
    Way Tiberius
    World
    Lamia
    Main Class
    Astrologian Lv 70
    Stepping back from the numbers for heals...

    I think that changing The Balance so that it is 10% or 15% instead of 20% would be a good idea. Should it be removed? No. Is it the central identity of the class? Also no, it's the cards that are the central identity. If you remove The Balance, you need to replace it with another effect. Honestly, I am not sure where people are coming from when they say that The Balance should be removed.

    If we have a 10% Balance, then we can safely use The Arrow as a useful card (compared to fishing for Balances). At this potency, they'd have roughly the same effect. I'd argue that, barring TP and MP issues, Arrow would be better situationally because it means you can both buff healing at the same time as well as fit more GCDs into the same attack window. Heck, I'd argue that the values for The Arrow and The Balance could be swapped. Mainly because The Arrow with a high attack speed potency would cause TP/MP issues unless your party comp has good self-sustain.

    So yeah, 10%-15% Balance would be something I would be willing to have as an Astrologian main.

    Edit: If they wanted to make an interesting effect, they could make a card that would instead increase the healing potency of all healing magic cast by the target, or maybe cast on the target. Would be a nice pairing if we wanted, say, an AST/(WHM or SCH) party, where the AST could directly increase the healing potency of the mage with stronger healing spells. That said, it would also be highly situational, but I feel I'd prefer that over The Spear.
    (3)
    Last edited by WayofTime; 07-06-2017 at 11:46 PM. Reason: Edited for length