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  1. #1
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80

    balance through Balance

    The only thing that will balance healers is the effect of Balance (the card) being nerfed into the ground or spread to all healers in some way.

    In general I'm against homogenization of a specific role, especially healers which I love, but Balance is the largest issue at the current time standing in the way of healer eqiality.

    Personally I don't care whether they nerf the ability or give a counterpart to WHM and SCH, SCH already even has one if they would just increase the duration or potency of Chain Stratagem. They could kill of PI for WHM and replace it with some sort of party wide buff. Hell, for people who have played the WHM story that actually makes more sense as something to gain from the final instanced battle.

    Either way there is no way that we will see healers represented equally going forward without one of those 2 things happening.

    Clearly SCH needs more help in other areas but in that case I have every confidence that it is coming in 4.05. Either way not what the topic is about.
    (3)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I don't think the solution to bring WHM/SCH back to viability is to nerf ASTs or AST's Balance. You shouldn't nerf a job to make the others better. Nerf Balance and AST will go back to being the weaker hybrid groups didn't want because they couldn't bring anything to the group the other two didn't already bring.

    Each job needs their own niche to make them viable for any content, to make them unique, and to make them desirable to statics and players in general. Nerfing one will only cause said nerfed job to experience problems; it won't necessarily fix the design flaws with others.

    There are definitely aspects of WHM that need to be addressed. And SCH needs A LOT of TLC right now. But nerfing AST is not the solution to fixing WHM/SCH. Just like how nerfing PLD wouldn't be a solution to fix the issues with WAR, or even DRK.
    (20)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #3
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I don't think the solution to bring WHM/SCH back to viability is to nerf ASTs or AST's Balance. You shouldn't nerf a job to make the others better.
    Completely disagree depending on the situation. If one class is over tuned then it needs to be nerfed. You don't over tune the others as that makes content trivial and then content has to be retuned. The question is are Astrologians overpowered or not based on the target number the devs have set for "X" content.
    (15)

  4. #4
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by HyoMinPark View Post
    I don't think the solution to bring WHM/SCH back to viability is to nerf ASTs or AST's Balance. You shouldn't nerf a job to make the others better. Nerf Balance and AST will go back to being the weaker hybrid groups didn't want because they couldn't bring anything to the group the other two didn't already bring.
    I completely disagree, at least in regards to AST's Nocturnal stance. AST shields should be just under the potency of SCH's, not putting out better shields with an instant cast to boot. I don't think AST needs to be nerfed into the ground by any means, but it does need several balances in order for all the healers to play on even ground. Either half the potency to balance the instant cast or put in a cast bar like Succor has. Likewise their shields also crit far harder than SCH's do, which given the fact that SCH is the CRIT healer is absolutely unacceptable.

    AST should be on par with the other two, not outpacing them at very single turn.
    (4)

  5. #5
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Three Jobs

    Two Jobs Preferred, Buff Third.

    One Job Preferred, Nerf That One.

    If all three healers are viable, but one is strongly preferred, the special one needs to be brought down to match.
    (14)

  6. #6
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    You cannot simply buff classes to bring them in line with a class that is overtuned to a ridiculous degree. That is a textbook definition of power creep.

    The Balance is warping the healing environment. Either every healer needs something like it, or it needs to be toned down.
    (11)

  7. #7
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I agree that Balance needs to go, tbh. By now, Astrologian's healing kit is so powerful that it can easily compete with the other two even without Balance.

    Hell, even just having Arrow is still gonna make it borderline mandatory, but it wouldn't be 100% necessary like Balance makes it atm.
    (3)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  8. #8
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    One of the reasons I liked skill/spell speed buffs on Selene was that bringing her also meant removing a SCH's regen, divine seal, and shell moves, so it came at cost to the healer. AST pays a cost in having their buff be a minor bit of RNG.
    (3)
    Last edited by LegoTechnic; 07-05-2017 at 08:47 AM.

  9. #9
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Cyrocco View Post
    Three Jobs

    Two Jobs Preferred, Buff Third.

    One Job Preferred, Nerf That One.

    If all three healers are viable, but one is strongly preferred, the special one needs to be brought down to match.
    Yeah, they tried that, and look where SCH is now...
    (6)

  10. #10
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ilenya View Post
    Yeah, they tried that, and look where SCH is now...
    Only problem here is the main one needing to be toned down got buffed and scholar took several hits. So it isn't really what happened. Guessing the Ast dev didn't get the memo.
    (2)

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