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  1. #81
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I didn't have much expectation for this raid or the story going into it but I had hoped it wouldn't repeat the same mistake of Alexander and leave all the interesting story until the last tier. Unfortunately that seems to again be the case. We are going into this zone to learn more about Omega I guess? Following some crazy chocobo lol. I mean sure we need to learn more about it but the story didn't leave me with any interest at all after completing it. Omega is like "lol I can blow you up mortals" like some Dragonball Z character haha. It's just not very interesting. I hope they do much better with tier 2 but since it is following same bland introduction as with Alexander my hopes are pretty destroyed at this point.

    As far as the fights are concerned, they aren't very interesting. V2.0 and V3.0 have unique stuff and are pretty fun! I liked them, but V1.0 is really boring and the boss doesn't do anything or have any unique mechanics. V4.0 mentions void but ??? nothing happened ??? maybe all my groups were OP ? lol but there was no reason to even have mentioned it. That fight just felt like I was playing the 5 headed dragon in world of darkness.
    (2)

  2. #82
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,307
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jonnycbad View Post
    I think this is an FF5 themed raid series. Syldra Mount, Chicken knife weapon, Omega, Rifts, Ex-Death etc.... I think each sphere will be strictly FF5 themed bosses.
    A remastered version of Neo-Exdeath's theme is already in the files, unused, and Yoshida said previously that we could expect a Brutal Justice moment in O4. It's extremely likely that he'll show up in a savage-only phase.

    Additionally, Omega told us very early on that combatants were grouped according to dimension, suggesting that FFV bosses were exclusive to Deltascape. O5-O11 will, presumably, be characters from 4 or 6-10. 3 was mostly stripmined for Crystal Tower, and we already know that the 24-man will be Return to Ivalice. 6 I'm unsure about because of how much of it was used for Stormblood's MSQ, but considering they threw in Exdeath, this seems like as good a time as any for Kefka.
    (0)

  3. #83
    Player
    Heliantheae's Avatar
    Join Date
    Nov 2015
    Posts
    1,187
    Character
    Ekhi Ysengrim
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    I'm thinking VIII and X for the next parts if they move away from V. Omega was in those two games. Ultimecias Castle fits the theme too. Maybe Inside Sin for X.
    (0)
    Last edited by Heliantheae; 07-06-2017 at 08:51 AM.

  4. #84
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,776
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Daralii View Post
    A remastered version of Neo-Exdeath's theme is already in the files, unused, and Yoshida said previously that we could expect a Brutal Justice moment in O4. It's extremely likely that he'll show up in a savage-only phase.

    Additionally, Omega told us very early on that combatants were grouped according to dimension, suggesting that FFV bosses were exclusive to Deltascape. O5-O11 will, presumably, be characters from 4 or 6-10. 3 was mostly stripmined for Crystal Tower, and we already know that the 24-man will be Return to Ivalice. 6 I'm unsure about because of how much of it was used for Stormblood's MSQ, but considering they threw in Exdeath, this seems like as good a time as any for Kefka.
    Omega comes from FFV, yet the music playing while in the Deltascape field sounds like it came from FFX.

    Keep in mind that Gilgamesh, also came from FFV, and has been in every FF game since. So "those from another dimension" would likely not be exclusive to Final Fantasy per se

    http://finalfantasy.wikia.com/wiki/I...mensional_Rift

    The Rift is a bizarre mishmash of dimensions, where the rules of space and time do not necessarily apply the same way as they do in the normal world. Several of the locations in the Rift are similar (and may be) places consumed through Exdeath's use of the Void.
    Deltascape appears to be a "computer simulation" version of exactly that. Take note that the running theme in the first 4 had a castle in various forms, with the final one having it as debris.

    If I were hazard a guess these are going to be 3 major bosses from another FF game and the games final villain. It just likely will not be FF3 or FF6 as we've already seen all the interesting lore from those games used.

    If you pay attention two pieces of the HW lore you'll also note
    "13 mirror worlds" created with Zodiark's defeat. Zodiark is basically "darkness" or "chaos", while Hydaelyn is "light"

    How many games came before FFXIV? 13 (not including the -2's.)

    As Nero said, these entities are manifestations of what he would believe to be fairy tales. So each of these mirror worlds are implied to be the worlds of the other games. But you have to go back to FFV for a second and also realize that the key turning point in FFV was the merging of two worlds that were pulled apart by the crystals to seal the void.

    Think about that for a moment.

    The entities that appear in these Deltascape raids are that of "epic battles" from other worlds beyond the void (that Omega may have seen.) The most likely candidates are from games we haven't seen any references to at all yet, like FFX and FFIX. Omega, like Gilgamesh, travels through the Void seeking stronger warriors (Gilgamesh just likes swords), while Shinryu seeks Omega. We defeated Shinryu so Omega ultimately has no end-game.

    It's very likely we do not defeat Omega, we simply seal it away like in other games. The most lore-appropriate choices would be from other games where Omega/Ultima weapon appear to fill in some of the lore gaps for players who haven't played those games.
    (0)

  5. #85
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    I really wish people stop comparing every raid to Coil.

    Coil was special. Bahamut ended 1.0 and was a raid boss in 2.0

    4.0 normal raid was not boring, it was fun!
    (4)
    "BAAAAAARD!" - 2018

  6. #86
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    I liked Omega. I found the fights fun and entertaining. If you want a challenge, just wait for the savage mode to come out. For people like me who have a fear of raiding, Omega is a nice place to get your feet wet.
    (0)

  7. #87
    Player
    YISUG's Avatar
    Join Date
    Mar 2014
    Posts
    213
    Character
    Yi Sug
    World
    Ragnarok
    Main Class
    Alchemist Lv 100
    i like how wherever you tell your opinion about this raid around the internet people reply with "well its from FF5" , duh
    ive been really really looking for something as epic as the coils or something near but then we got even more fanservice like we dont have enough of it in the game already , it kinda sad how this game does this for the original final fantasy fans but a lot of them say nothing but " the online FF games are not considered real numbered games or a real FF games"
    (4)

  8. #88
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Would like to see more FF bosses you know like Sephrioth or Kefka.
    (0)

  9. #89
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I haven't read most of this thread, but I find the story to be very distracting so far, personally. I don't mind SE paying homage to previous versions of FF in their dungeons and raids, but thus far, Omega has moved well beyond 'easter egg' references and into outright silliness. It feels a bit like the Hildibrand writers were assigned to a Raid.

    This would be far less of an issue if SE actually provided a proper amount of end-game level Raid content, but they don't. This isn't the 'silly Raid' out of a group of three or so; it's the only Raid storyline we're getting for an entire expansion cycle. When it feels like a half-arsed mix of Portal, Pankration from FFXI, and goofy references to FF5, it's very disappointing to large swaths of the player base. I'd wager this is doubly true for the Savage-level Raid crowd (it seems reasonable that people more receptive to goofier environs and storylines are, on average, less-serious players).

    I'd also point out that the tone and feel of Omega is, at the moment, a complete polar opposite from how the weapon was introduced in FFXIV. That's poor design right there, too.

    It's of course possible that SE improves the storyline in future content updates, but I think it's safe to agree with the OP in terms of this being a distinct step down from Coil, story-wise.
    (4)

  10. #90
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    I think it's whimsical and fun which are my favorite qualities in FF stories.
    (0)

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