Quote Originally Posted by HyoMinPark View Post

I may not be some uber tech, but even I question what kind of hardware is being used for this game in 2017 that apparently cannot handle the sort of traffic that occurred during Early Access (which I am sure SE had data on, based off of sales), and caused so many issues with instanced duties and DF. DDoS can be used as a reason, but only to an extent. SE may be a company, and maybe they are providing what limited news and feedback they have been giving on the issues occurring right now, but they still have a responsibility to satisfy their paying customers.

The fact that some users being affected by this are playing on PS4 is completely unrelated to the issue. Some players play on PC and are still being affected. PS4 and PC are different hardware obviously, and some PCs may be able to handle better loads than a PS4, but pushing a pro-PC agenda is not the solution to this problem.
lakes take a look at your example. PotD area, new jobs,people having hard time finding tanks, long waits for party, what are the alternatives? Don't want fate grind? PotD, limited instances, and everyone goes to that one area. Why isn';t happening as often on older areas? In some of the newer areas? Why do you think SE implemented some servers to have force logouts ? PS4 user are fun and everyone gets upset so to 3rd party aka Sony. Sony blames SE , yada yada yada. Look here is a tip and maybe people can experiment. Do a party with a FC tank and see how often you DC in dungeons that aren't PotD. Chances are would be 75% less or one in a blue moon. THIS IS AN EXAMPLE. I've tested this and noticed. PotD about 1-4 times in 3 hours. Normal dungeons 0-1 in 5 hours. Friends tested in Gigamesh and Hyperion about same average.