When you read what yoshi-p said about job-balancing, it feels like he was saying that we dont know how to play SMN...

We Can Support the group: When you try to heal its most likely a wipe - no way to replace a healer or even to help healing because its just way too weak! Healing of 500 when getting damage of 3000 is a joke. In add: supporting costs DPS, so why supporters who need to spend skills to support the group are rewarded with weak damage skills? Actually it is only thanks to skilled players that SMN is not last in list of DPS...

We can Buff the group / debuff enemy: How many mages are within the group or when does anyone stand near the egi while evading enemy attacks? Thats the next joke... In FC i said once for fun: "i will now only summon ifrit because as meele he is near other meeles and can buff them." Futhermore the timers are a joke too: If you focus on buffing your members in time (so they can reduce incoming damage before buff runs out) you either eat one hit yourself or you just cant complete your rota because evading (at best you lose some DPS because waiting for perfect timing)...