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  1. #1
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Well, I mean, healers are expected to dps at all times, so the double standards have been here since 2.x. And... trust me when I say your Esuna is neither wanted or desired. Do more damage instead of wasting a GCD on a worthless action. Comparing an oGCD to a GCD results a net gain every time, unless you're trying to say a DPS using Feint or Invig is a DPS loss? :'3
    It's people like you that cause the boss in Omega 4 to cast Doom at the start of the fight and then never again just to make sure someone has the skill.

    DPS dot cleanse (Erase) is a fairly garbage skill. It cannot be used on self, removes a single DoT (and only a DoT), and has a full 90 second cooldown. It is borderline worthless, and I wouldn't expect anyone to actually use it outside of novelty bonus or in a specific planned strat.

    As a healer prepare Esuna when you need it, and don't forget it or that's on you. If you don't want it for fights where it's unnecessary then fine, but being able to cleanse debuffs when someone gets hit with something (and they will) is almost always a benefit. Healer DPS is bonus and being constantly active is a respectable way of play, but you often get more out of your GCD removing the slow on the DPS than you do spamming your own direct damage.
    (3)
    Last edited by LegoTechnic; 07-05-2017 at 02:05 PM.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by LegoTechnic View Post
    DPS dot cleanse (Erase) is a fairly garbage skill.
    Erase is an oGCD that can be weaved in between gcds at no cost to your dps. Now, I wonder just who has an insta cast... oh, right, RDM has a constant and consistent use for oGCD skills like this, and I've actually gotten a SMIDGE more mileage out of Erase than I have off my Esuna counterpart, despite playing both Scholar and WHM since 2.X. Esuna has no real value unless the devs try to force it like in O4, and guess what? I'm still not gonna take it because I bet my cohealer will have it, so I'll take something more useful. Like, hey, Cleric.

    I do find it funny how you think I enforce it, seeing as it was a standard set by the community way back. Pragmatically speaking, Esuna is worthless on anything that isn't Doom. I'm not wasting MP that would be better spent dpsing healing someone that keeps standing in the fire.
    (0)
    Last edited by Thunda_Cat_SMASH; 07-05-2017 at 03:13 PM.

  3. #3
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by LegoTechnic View Post
    Snip
    Okay so you've given the perfect example as to why it should be removed from the cross role abilities. If a skill is mandatory to have as a cross role ability, then why exactly is it not a permanent ability? The WHOLE point of role abilities are because they're supposed to be optional. When you decide to not take Esuna and fights throw doom at you, of course you'll then take it after people die. But there is absolutely no reason that an optional ability to take should cost instant deaths of others. It becomes an absolutely 100% must take, which is the exact opposite of what they said they're trying to achieve with role abilities.
    (5)