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  1. #11
    Player
    Nowakii's Avatar
    Join Date
    May 2017
    Posts
    78
    Character
    Nowaki Yoko
    World
    Lamia
    Main Class
    Arcanist Lv 80
    From a healer POV i really understand what you mean with vit being useless..... i see a lot of people (who i assume are non-healers) saying that vit is good because you can "tank more" wich is not true.... maybe it just removes some stress but is too far away from "tanking more" ... as healer, i need the same amount of heals(GCD+MP) to recover a tank from a tank buster despite them having 20k or 100k HP yeah ofc if they have more vit they dont need to be fulled as fast as some1 with low Hp, but at the end of the day im the one who needs to full that HP again and if i do it now or later, the amount of heals i need to cast remain the same, since my heals arent Target's HP dependant but my own stats....
    Take big pulls for example, a tank with 100k Hp is more likely to make my life easier than one with 20k hp ? yeah, maybe for the first 5-10 seconds of the fight since they dont need "urgent heals" so i can dps, but when they reach some break point on their Hp im gonna need to start healing them, and once again my heals restore the same amount of HP to some1 with 20k and 100k, the total Mp used is the same, the total CGC+oGCD is the same (and actually i would feel stressed at the moment of heals since im gonna feel my heals arent doing much cuz of the total % amount of hp restored)....

    TL;DR: We (healers) dont have Heals/shields that scales with target's Hps (Stone skin was the only thing and now its gone) so the amount of HP a tank has is meanless to us as long as they can stay alive on a tank buster, the problem is not tank's doing bad dps, but them being forced to get VIT when it helps nothing to the party or themselves.
    (8)
    Last edited by Nowakii; 07-05-2017 at 11:48 AM.