I was doing the 3rd raid fight, healer lashed out at everyone that died. the content was 12 hours old at the time, I guess we all are supposed to be experts within 12 hours of new content being released.
I was doing the 3rd raid fight, healer lashed out at everyone that died. the content was 12 hours old at the time, I guess we all are supposed to be experts within 12 hours of new content being released.
some players are just Pro at talking shit, and that's their only skill.
I used to be Noomy...then i took shiva's Hail Storm to my knee...
This. This to infinity and beyond. I know people who REFUSE to use any roulette 99% of the time unless it's with at LEAST two friends because they might just get a bad group.
If none of my friends, or FC members, wants to run a rou with me, I will queue solo...even as DPS, because I don't mind any group, I can adapt.
Personally I'm the same way. The content isn't difficult. People make it difficult. See video of a FC mate doing POTD.This. This to infinity and beyond. I know people who REFUSE to use any roulette 99% of the time unless it's with at LEAST two friends because they might just get a bad group.
If none of my friends, or FC members, wants to run a rou with me, I will queue solo...even as DPS, because I don't mind any group, I can adapt.
i'm never going to run potd without fc members again
randos are a plague like why would so spend so much effort to aggro fight me, to where you are always a hit away from it, and then decided when I try to swap with this rando, he decides to stop hitting the boss until I die
spite so hard it caused the entire group a complete failure
Difficaulty is subjective from player to player. your "easy" could be their "savage/extreme".
And also subjective to jobs, a tank might find a fight easier then a healer.
The people who choose to make it difficult are selfish players who always assume their the majority instead of communicating with the group and coming up with a compromise.
Like a healer who will use rescue with our warning to demand large pulls, to dps who keep fighting stuff, that the tank asks them to not attack. Ora healer who picks a dps skill over a heal when the tank is close to death.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote





