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  1. #1
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    My opinion on WAR adjustment is as below:
    - remove the shared CD between unchained and IR
    - change stance penalty to flat 20 gauge cost
    - lower Onslaught gauge cost to 10
    - Replace Shake it off with the old PvP Thrill of War (AOE thrill of battle for the party). Or rework if so it's not just an esuna...

    That would make WAR much more fluid and have a bit of utility and on par with PLD.
    (1)

  2. #2
    Player
    Randeh's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Snake Wraith
    World
    Exodus
    Main Class
    Warrior Lv 56
    CHANGES:
    • Butcher's Block grants 20 Beast Gauge (up from 10)
    • Increase enmity on Skull Sunder and Butcher's Block
    • Lower enmity on Maim, Storm's Eye, Storm's Path
    • Increased healing granted by Storm's Path for each consecutive Storm's Path combo (add stacking buff to all self-healing effects - max 3 stacks, using BB or SE removes all stacks)
    • Move the +20% Damage self-buff from Storm's Eye back to Maim and lower the duration to 15-20s
    • Add group utility effect to Storm's Eye (IMO the old SP 10% decreased damage dealt for 20s debuff; way better than Reprisal)

    RESULT:
    New Warrior identity as the most flexible tank: BB = raw enmity/dmg. SP = damage mitigation. SE = utility.

    ALSO:
    - No cost to stance dancing and add a shared CD for stances unless you switch at max BG (then no cooldown)
    - Allow Infuriate to be used out of combat
    - Take off the damage and BG cost to Onslaught
    - Switch Bloodbath and Reprisal Role Actions
    (0)