Quote Originally Posted by Niwashi View Post
You shouldn't have multiple combat actions in a macro with a wait command between them. That was why SE removed the tenth of a second granularity /wait used to have during beta. They WANT macros to be inefficient, so that you're not stringing actions together through them.
I don't think it's a matter of what Square Enix's design philosophy is. Its what we want as consumers of one of the most expensive games on the market. Not having effective combat macros in one of the most expensive combat based games out there is just hipster. Just hipster.

Should people want to spam their non-game breaking macros I think they are entitled to do just that. This change wont break the game. I'm not asking for a 0.5 second wait timer I'm asking for a macrolock timer which is different.

Don't get me wrong I love this game it's the macro implementation that makes this game irritating to play.

I want to spam macros and assume others do too.