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  1. #11
    Player
    Rusheel's Avatar
    Join Date
    May 2014
    Posts
    22
    Character
    Rusheel Vasscus
    World
    Coeurl
    Main Class
    Archer Lv 70
    Quote Originally Posted by RyouAkizuki View Post
    Why are you assuming that it won't be that the current baseline EXP reward is unchanged, but the winners get more?
    I was gonna say the same in an edit. But, trying to sleep before servers come up and just wanted to throw out my gut reaction. But, in all likelyhood I doubt winners would get more I think that would drive more ppl away from dungeons.
    (0)

  2. #12
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Checking on this now. Between the adjustment for time spent in PvP, and the differences in win/loss, this could be a net bonus or a huge nerf. If it's the later, we're back to being niche.

    It's a 200k difference about from what I was earning before the patch. (at level 67 I was doing around 750k, a loss was about 560k).

    ... I'm not happy with the philosophy behind this. I think rewarding victory is better than penalizing defeat, and this is exactly penalizing defeat. However, this sits directly on the line for me tolerance wise.

    The nerf will hurt PvP's reputation, but the degree of which may not be to the point of cutting it out of circulation. I do expect some salt on this though. I also don't think this will address any issues players were having with PvP, at all. So this amounts to a nerf, not a fix. People will simply tolerate the nerf and do what they were always doing before.
    (0)
    Last edited by Hyrist; 07-04-2017 at 07:04 PM.

  3. #13
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    I just hope losing isn't too low of an experience. It just might resort to people throwing once they fall a certain amount behind to end things more quickly.
    (0)

  4. #14
    Player
    Veratic's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    42
    Character
    Yuki Kun
    World
    Jenova
    Main Class
    Fisher Lv 90
    Bard lvl 63 - daily duty roulette frontline first place
    50 allagan
    600 pvp exp
    1000 wolf marks
    ---------------------------
    first place
    670950 exp
    600 pvp exp
    1000 wolf marks

    second place
    479250 exp
    450 pvp exp
    750 wolf marks

    third place

    479250 exp
    300 pvp exp
    500 wolf marks
    (2)
    Last edited by Veratic; 07-04-2017 at 08:55 PM.

  5. #15
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    I can admit when I'm wrong.

    A week or so ago, I would've thought a nerf to XP would be a great way to solve the AFK/coasting problem, but after reading a lot of the reactions here and on reddit, I can see why that might not be the case. More concerning than that though is how I feel when playing PvP now. I just got out of a match and, granted that's the only match I've played since the update, but I realized how concerned I was with winning. Don't get me wrong, I always tried to win before the update, but it wasn't as...stressful? I guess is the right way to put it? I was able to relax and have fun.

    Now, however, I was just sitting there cursing under my breath the entire time at every little mistake my team made, complaining about this or that job being OP, etc. Again, it was only one match, but the point is i no longer felt like I was having fun because I was so focused on winning so I could get the full reward.

    I don't mind losing in and of itself, but again, now I feel like when I lose, I'm missing out on the full reward. And not only that, but also I feel like it's going to make me view my team more harshly any time I see someone making a really obvious mistake like jumping into the entire enemy team all by themselves with little to no backup around.

    Long story short, I already don't like my mindset when playing PvP now and it makes me want to play it less because I realize I'm just going to be a Negative Nancy the whole time and no one, including me, wants that. I'm speaking entirely for myself though. I realize other people may feel differently and might not have this problem at all.
    (2)

  6. #16
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Veratic View Post
    Bard lvl 63 - daily duty roulette frontline first place
    50 allagan
    600 pvp exp
    1000 wolf marks
    ---------------------------
    first place
    670950 exp
    600 pvp exp
    1000 wolf marks

    second place
    479250 exp
    450 pvp exp
    750 wolf marks

    aaaand going to sleep, no time for losing just wanted to share 2 games stats
    I can see this killing pvp que times quite hard. Being in last place will be worse EXP then a Palace of the dead run or fate grinding.
    (1)
    When you see someones glamour with non matching boots

  7. 07-04-2017 07:51 PM

  8. #17
    Player
    ToniRomo's Avatar
    Join Date
    Sep 2013
    Posts
    236
    Character
    Toni Romo
    World
    Ultros
    Main Class
    Viper Lv 100
    The AFKers will still be there since they are getting free XP. This fixes nothing other then pissing off people actually playing.
    (1)

  9. #18
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Pinkie_Pie View Post
    I can see this killing pvp que times quite hard. Being in last place will be worse EXP then a Palace of the dead run or fate grinding.
    Second and Last Place don't differentiate exp. Anyone below first place is penalized equally it seems.

    Quote Originally Posted by ToniRomo View Post
    The AFKers will still be there since they are getting free XP. This fixes nothing other then pissing off people actually playing.
    As I said before, this does nothing but discourage players form playing. It's not hard enough of a nerf to stop people. But there will be a lot of salt. This hurt people who where needing this to get past the DPS queue times. This also hurts newer players who are interested in PvP - making it less worthwhile for them to do what they love (PvP) because it takes away from effort time they need for the rest of the game.

    And 2/3rds of the players get nerfed exp. It's not incentive to win so much as penalty for lost, which only hurts the players who were putting in effort, for they can't manage a win if someone in their group is afking. And reporting/kicking doesn't work the way it should for PvP. There should not be a 5 minute kick delay.
    (1)
    Last edited by Hyrist; 07-04-2017 at 08:34 PM.

  10. #19
    Player
    Veratic's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    42
    Character
    Yuki Kun
    World
    Jenova
    Main Class
    Fisher Lv 90
    updated, and yeah second/third place gives the same exp, but third place gives less pvp exp and wolf marks
    (0)

  11. #20
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    the main issue here is that bots and afk players are going to afk in 150 matches instead of 100 ...so thats 50 matches + active players have to endure ....
    (2)

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