Page 7 of 15 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 149
  1. #61
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Taking protect off your bar is fine as long as your partner healer keeps it, but it's a pain when someone dies somewhere and you can't get protect back on them. It does have an effect, and if you've ever seen someone survive by a sliver of life (and you should have by this point), that's likely protect in action.

    It's already a pain keeping resurrected DPS alive in Susano EX party finders; it doesn't need to be made harder. Similarly swapping Esuna out when you don't need it is fine, but be sure you have it when you need it or there is no excuse. If you want to optimize then make sure you're responsible enough for it.
    (2)
    Last edited by LegoTechnic; 07-04-2017 at 03:38 PM.

  2. #62
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Hyperia View Post
    Adding an extra slot to the Role selection would go a long way to allowing for better customization. Having to cast protect, remove it and then continue just irritates groups due to the wait on the swap.
    That 3 second wait! Oh no!

    In other news:
    I don't know why you guys keep throwing around the word "Mandatory" like you aren't a good healer if you don't have Protect or Esuna. In 8-man content there are two healers. There's no reason both need Protect or Esuna. You don't even need Esuna in a ton of instances. People complaining that you have to "take an action off/on" to cater to content obviously don't get the idea of Action Roles. They allow you to customize your tool kit to suit the content - or don't if you're lazy. Just keep Esuna 100% of the time and pretend it's "mandatory" but don't keep coming here whining that 1/5 actions is a must keep when it absolutely is situational.

    It sounds like you want 5/5 to be "best" all the time so you don't have to think about it, but at the same time if it is "best" to have Esuna, it shouldn't be "optional" because it's "mandatory."
    (1)
    Last edited by Shai; 07-04-2017 at 03:42 PM.

  3. #63
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    You can just use a protect-exchange macro button since there are commands like "/aaction Protect Off, /aaction Rescue on" to swap actions. I use it to get rescue in after casting protect in extreme trials. My other raid healers usually carry it, so it's kind of redundant.

    Esuna is dependent on instance, some instances it's just a minor inconvenience rather than necessary. Like some early level dungeons it's easier to just let HoTs or Adlo heal a poison. But ones that are dependent on living, like A3S or Sastasha HM of course that's another swap you can use instead of "losing" a 5th skill that is more desirable.

    I'm sure someone scratched their head on why i cast protect again after a pull. It's just so I get Esuna for this one fight, and I can hit another protect button to get the other skill like E4E or Rescue back. As long as the other skill isn't on cooldown.
    (0)

  4. #64
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,846
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    The whole Role Action thing wasn't as well thought out as I think SE thought. If it was as we thought that once you are that role and get access to those skills once you reach that level then yeah the Role System would be great... but the fact we have to choose is what makes it fall short, and for that fact that some of the skills are mostly useless, and others are "required" no matter what. As a SCH I can't use Eye for an Eye because the other skills i have on my bar are more important. I can understand making mistakes, but please SE admit that these changes aren't as good as you want us to believe. The Role System isn't as strong as it could of been and some jobs now are mind numbingly simple that its insulting. Please don't make us wait until 5.0 for a fix, if we get that far.
    (4)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #65
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    E4E was nerfed for Scholar because it has the cross-class cooldown now. Kind of bites considering how much of SCH kit was already neutered. I do have a Protect-E4E swap button, mainly for dungeons.
    (1)

  6. #66
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Shai View Post
    People complaining that you have to "take an action off/on" to cater to content obviously don't get the idea of Action Roles. They allow you to customize your tool kit to suit the content - or don't if you're lazy.
    Designing content for people to use external guides or memorise when they do/don't need Esuna is clunky as heck. And while swapping abilities with keyboard/mouse is a trivial split-second thing, it's a pain on a controller (even using a macro is a pain on some keybind-starved jobs). They shouldn't be implementing content which forces people to fiddle around in the exact same update which specifically removed the need for doing so with low level sync and tiers of attack spells. I have no problem with other situational flavour abilities, like basically every DPS role skill and Rescue; if I want to swap things like that out to suit my mood it doesn't feel like I'm crippling my group noticeably the way I would be by screwing up with my cleanse.
    (2)

  7. #67
    Player
    Tashim's Avatar
    Join Date
    Feb 2014
    Posts
    78
    Character
    Tashim Wyrd
    World
    Cactuar
    Main Class
    Scholar Lv 70
    since you can't swap a role ability that is on cooldown, I use a macro to toggle between protect and esuna (neither of which has a cooldown).
    Raids don't usually need esuna, and I can cast protect before combat. As for paralysis, there are potions for that.
    (1)

  8. #68
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    516
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Tashim View Post
    As for paralysis, there are potions for that.
    Thank you so much to remind it to people

    So many people talk about plenty of things without taking potions in count (except dps parsers of course...). I wish crafted potions where something that matter more, and it seems it's a bit more the case in this version.
    (0)

  9. #69
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Fannah View Post
    Thank you so much to remind it to people

    So many people talk about plenty of things without taking potions in count (except dps parsers of course...). I wish crafted potions where something that matter more, and it seems it's a bit more the case in this version.
    4 minute cooldown. Saying DPS taking the role skill to remove DoTs is bad because of it's 2 minute CD, yet you'll advocate a 4 minute CD that directly competes with increasing damage output?
    (0)
    Last edited by Riyshn; 07-04-2017 at 10:52 PM.

  10. #70
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by NolLacnala View Post
    Casters have to cleanse dots but healers don't, wasting DPS? Double standards.
    Well, I mean, healers are expected to dps at all times, so the double standards have been here since 2.x. And... trust me when I say your Esuna is neither wanted or desired. Do more damage instead of wasting a GCD on a worthless action. Comparing an oGCD to a GCD results a net gain every time, unless you're trying to say a DPS using Feint or Invig is a DPS loss? :'3
    (0)
    Last edited by Thunda_Cat_SMASH; 07-05-2017 at 05:28 AM.

Page 7 of 15 FirstFirst ... 5 6 7 8 9 ... LastLast