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  1. #21
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    All we ever hear is "I'm not doing good DPS anymore" that is why str accessories are a thing. Not because of emnity (thread title, not what I'm saying), because of dps. the only valid complaints currently are the lack of fluidity for DRK and WAR, DPS should NEVER be a valid point of concern for a tank class, unless it gets in the way of completion of solo duties.

    And 90% of the complainers are WAR's, wonder why. (Not specifically calling you out, I have friends in game who play WAR bitching their DPS sucked)
    Lets strip away all potencies on tanks just slap on enmity instead. Because tanks should just take the hits and hold aggro right? What a fun way to play!
    (14)

  2. #22
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FallenWings View Post
    So what is my greataxe/greatsword/longsword for?

    You know something is wrong when the only reason most people can come up with to play tanks is 'fast queues'. Speaks volumes of the design of tanks in this game when their only merit is a result of their severe unpopularity.

    This is actually a really, really good point oddly for the "tanks should just tank" argument. That's fine and dandy but there still needs to be fun involved with the job or else it'll ironically just feel like a job/chore.
    (6)

  3. #23
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Poison_Rose View Post
    Based on what I'm seeing your opinion seems to be decidedly in the minority.

    I'll take a different tack from the others, though - how do you define a "valid" point of concern? (Not trying to be pedantic, I am genuinely curious)
    Like i said, fluidity of the job itself, emnity issues, inability to perform role functions. If the job is no longer "fun" that is an issue. if the job is no longer "fun" because "mah deeps" I dont see that as a valid concern. I'm not saying WAR doesn't have issues right now, I'm saying DPS shouldn't be the issue everyone is complaining about, and that is why STR accessories is silly.

    The whole Tank only runs of Savage is where the mechanics of the jobs broke the game. No other role can do this, especially while a tier is still "current".
    (5)

  4. #24
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Poison_Rose View Post
    I also agree with 1:1 being fine - just saying that I'd be OK with 80%. All your other points are correct.

    I'll toss in that I personally don't find it rewarding for more of my health bar to be left over after a tank buster. It's nice, but I'd rather see my damage numbers go up over the course of the expac instead.
    70-80 percent makes more sense, since one of the stats are always higher be it primary or secondary.
    (0)

  5. #25
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Tank damage was fine in 3.5 imo. Now they've nerfed us into the ground. It's just less fun to do lower damage. Why do you think DPS is the most played job?
    (11)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. #26
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Or just, play tanks to be tanks, and not have huge amounts of DPS?
    Tell me what I'm supposed to do when I have aggro thoroughly locked down, no tank buster incoming, and a full health meter. Just spam my threat combo until it's time to swap? Wow. Fun.
    (21)

  7. #27
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Galgarion View Post
    Tell me what I'm supposed to do when I have aggro thoroughly locked down, no tank buster incoming, and a full health meter. Just spam my threat combo until it's time to swap? Wow. Fun.
    Well thats not what i said. Doing damage, and complaining you arent doing huge amounts of damage are 2 completely different things now, aren't they?

    I mained PLD all the way up through the end of 3.0, yet I never once made a thread on the forums complaining my job was shit and SE needed to fix it. They screwed up the fluidity of WAR, but the rest, meh. Also I'm out of posts for the day. Have fun o/
    (5)
    Last edited by Valkyrie_Lenneth; 07-04-2017 at 03:04 PM.

  8. #28
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    For example, among the proximity physics DPS, the dragon knight who raises the damage of the party member greatly, the damage by itself is lower than that of the samurai, and on the contrary the samurai has little support ability for party damage, so raises the damage alone There are differences such as. Also included in these considerations are the "ease of gimmick influence" and "whether you can attack even without approaching enemies" as mentioned above.
    If we apply this logic to the current tanks then we clearly have an imbalance. WAR for example provides the least amount of utility and only got offensive abilities in 4.0. By that logic shouldn't it be the highest in terms of dealing damage by a larger margin? Personally I don't mind having the dps between the tanks even but the fun of playing WAR in 3.0 outside of its ridiculous burst was helping the party via storm's path. Give war something to contribute to the party outside of aoe add burn phases.

    In comparison to PLD who can shield the whole party, heal, cover and block, WAR is underwhelming in that regard. Not counting the dps WAR just brings nothing spectacular to the table. Even DRK has a shield that it can toss to protect a party member. Either increase the dps of war or give it some utility. Don't nerf PLD.
    (12)
    Last edited by Marxam; 07-04-2017 at 02:54 PM.

  9. #29
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Galgarion View Post
    Tell me what I'm supposed to do when I have aggro thoroughly locked down, no tank buster incoming, and a full health meter. Just spam my threat combo until it's time to swap? Wow. Fun.
    Um... here's a thought. Use your DPS rotation, but don't complain about not being able to deal 4k+ dps? I mean, there's nothing wrong with trying to Max dps, but acting like dps is the only merit of any job makes me wonder why people even bother using those jobs in the first place.
    (9)

  10. #30
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Well thats not what i said. Doing damage, and complaining you arent doing huge amounts of damage are 2 completely different things now, aren't they?
    Define "huge amounts." The best tank dps never encroached on a damage dealer of average ability following a basic rotation. To get out dps'd by a tank, you had to be the lowest of the low. And I doubt you'd have someone like that in your group, so seriously, what's the problem here?
    (15)

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