
Based on what I'm seeing your opinion seems to be decidedly in the minority.All we ever hear is "I'm not doing good DPS anymore" that is why str accessories are a thing. Not because of emnity (thread title, not what I'm saying), because of dps. the only valid complaints currently are the lack of fluidity for DRK and WAR, DPS should NEVER be a valid point of concern for a tank class, unless it gets in the way of completion of solo duties.
And 90% of the complainers are WAR's, wonder why. (Not specifically calling you out, I have friends in game who play WAR bitching their DPS sucked)
I'll take a different tack from the others, though - how do you define a "valid" point of concern? (Not trying to be pedantic, I am genuinely curious)





Like i said, fluidity of the job itself, emnity issues, inability to perform role functions. If the job is no longer "fun" that is an issue. if the job is no longer "fun" because "mah deeps" I dont see that as a valid concern. I'm not saying WAR doesn't have issues right now, I'm saying DPS shouldn't be the issue everyone is complaining about, and that is why STR accessories is silly.
The whole Tank only runs of Savage is where the mechanics of the jobs broke the game. No other role can do this, especially while a tier is still "current".



Tanks mechanics never broke the game, tank dps numbers never broke the game. How many people were doing these tank only runs? Far more common is whenever mechanically feasible one tank is dropped in favor of more dps. There are quite a few fights where it became common community practice to drop a tank in favor of more dps, the list of fights where extra tanks where added to the lineup is nonexistent.Like i said, fluidity of the job itself, emnity issues, inability to perform role functions. If the job is no longer "fun" that is an issue. if the job is no longer "fun" because "mah deeps" I dont see that as a valid concern. I'm not saying WAR doesn't have issues right now, I'm saying DPS shouldn't be the issue everyone is complaining about, and that is why STR accessories is silly.
The whole Tank only runs of Savage is where the mechanics of the jobs broke the game. No other role can do this, especially while a tier is still "current".

Don't waste your time---that poster looks like they are just shitposting in all of our threads tonight because they want tanks doing 400 dps.Tanks mechanics never broke the game, tank dps numbers never broke the game. How many people were doing these tank only runs? Far more common is whenever mechanically feasible one tank is dropped in favor of more dps. There are quite a few fights where it became common community practice to drop a tank in favor of more dps, the list of fights where extra tanks where added to the lineup is nonexistent.

I don't think any Tanks here seriously want to sit and listen to someone who hasn't even Tanked in Stormblood act like they're somehow an expert on the state of 4.0 Tanking.Like i said, fluidity of the job itself, emnity issues, inability to perform role functions. If the job is no longer "fun" that is an issue. if the job is no longer "fun" because "mah deeps" I dont see that as a valid concern. I'm not saying WAR doesn't have issues right now, I'm saying DPS shouldn't be the issue everyone is complaining about, and that is why STR accessories is silly.
The whole Tank only runs of Savage is where the mechanics of the jobs broke the game. No other role can do this, especially while a tier is still "current".
You may have mained PLD throughout HW as you said in your other post below. But if you haven't Tanked in 4.0 and are currently a melee DPS main you have no right to speak of the state of Tanking.
Last edited by Vallamaria; 07-04-2017 at 10:16 PM.
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