
Originally Posted by
Quanta
As opposed to what, exactly? The current FFXIV is already a gear grind with no soul or enjoyment; a barren wasteland devoid of any meaningful content. You have two instanced dungeons that have no real purpose in the world (there's supposedly imperial plots that take you inside them, only one has no imperials at all, while the other has imperials that aren't even related to the end goal of the instance, and they both end with you fighting bosses that literally come out of nowhere and you kill them because they're bad guys, I guess), a bunch of world bosses you have no reason to go hunt and kill other than the fact that they exist and they drop shinies, some strongholds where your raid just stands around farming keys off of bosses and mini-bosses as they respawn in order to open chests with crappy drop rates, and a single-room boss fight whose major difficulties are related to problems with game animations and network lag more than the actual fight mechanics. And really, what motivations do you currently have to continue playing the game aside from acquiring gear and maintaining a social circle? It can't be the levelling process, where your options are to mindlessly kill the local wildlife for no purpose other than the earning of imaginary points, or the completion of your daily allotment of kill and fetch quests to the same end; there's no way in hell that's more entertaining than doing quest chains that will grant you experience, items, and money as you advance in the game's story, which leads you to instanced dungeons to raid with friends and strangers alike and preps you for the endgame where you'll finally get to make progress towards defeating the game's Big Bad.
Yoshi-P needs to hurry up and get this abortion over with so we can get acquainted with the new kid.