Quote Originally Posted by winsock View Post
Do you actually have numbers on this or are you just speculating?

Some stuff to consider:
* Tank stance can be dropped at any time, it doesn't have to stay down the entire pull.
* It has little to no impact with certain skills / effects like hallowed ground , AoE stuns, blind, etc
* Damage reduction suffers from diminishing returns. Ex: ShO is only worth about 12% of total dmg if sentinel is active.
* Item level
It seems like your counter is based around the idea that tanks will stance dance which I have yet to see apart from one WAR that did it very well in Shisui. It seems like most consider the resource loss prohibitively costly which I can understand. I haven't really healed too many DRK's but I know their setup is a bit different.

That being said you didn't address the core argument here - none of the tanks are out DPSing their healers in AoE, especially if that healer is a WHM. I'm not saying there aren't reasons to drop tank stance, in single target go for it, but if I have Aero3, PoM/ThinAir/Holy and Assize there is not a tank that can keep up with that on 3+ enemies. You don't need a parser to see that.

The other situation I would see swapping being viable is if there are particularly poor DPS who eat lots of damage. If I'm AoE healing anyways you might as well join in the fun and help kill things.