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  1. #1
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    Quote Originally Posted by Ventus View Post
    Let me just say this:
    I don't root for shorter xp lengths in crafting because I want to have levels handed to me on a silver platter, rather I'd like to see the ability to place any useful material become more accesible to the player.

    On the other hand I would have much fewer issues with a system that didn't have DoM/DoW insanely outlevel any reasonable rate of crafting progression.
    the new leveling system did kind of make keeping crafts up to speed a pain to do, i will admit that, but im sure thatl be fixed
    however, that doesnt mean we need to speed up crafting to keep up with combat now either

    the ability to make gear for people, especialy at the higher ranges should remain reserved for those willing to put in all the time it takes to get there

    and again, being able to slot stuff is VERY VERY easy to do right now even without a craft, there are so many crafters out there who have taken the time to level already they will happily do it for tips if not free!


    now on the other hand, for those who want to do everything themselves, this is a path they have chosen and have to live with the difficulty(much as i had to do, i spent a whole lot of time doing what i did to get everything to 50 and its a choice i made, i coulda taken the easy way out and let other people craft for me after all)

  2. #2
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    Quote Originally Posted by TheVedis View Post
    the ability to make gear for people, especialy at the higher ranges should remain reserved for those willing to put in all the time it takes to get there
    Truth

    Quote Originally Posted by TheVedis View Post
    being able to slot stuff is VERY VERY easy to do right now even without a craft, there are so many crafters out there who have taken the time to level already they will happily do it for tips if not free!
    Perhaps in high population servers like Selbina, but in ol' Bodhum that stuff takes a good long shouting for =/.

    Anywho I think we've gotten to that point where I just about agree with most of what you're saying, but honestly I'd like know if you truly enjoyed the grind to 50 on multi classes.

    People who watch movies/tv shows while crafting to 50 (which apparently is vast majority. Source = threads on this board) seem to only prove that crafting is terribly boring and too long. It almost overstays its welcome with the length it takes to finish off one of them.

    Once people actually want to craft and don't have to have other electronic distractions just so they can not die of boredom, then perhaps length of crafting leveling wouldn't be so horrid >.<.
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  3. #3
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    Quote Originally Posted by Ventus View Post
    Truth



    Perhaps in high population servers like Selbina, but in ol' Bodhum that stuff takes a good long shouting for =/.

    Anywho I think we've gotten to that point where I just about agree with most of what you're saying, but honestly I'd like know if you truly enjoyed the grind to 50 on multi classes.

    People who watch movies/tv shows while crafting to 50 (which apparently is vast majority. Source = threads on this board) seem to only prove that crafting is terribly boring and too long. It almost overstays its welcome with the length it takes to finish off one of them.

    Once people actually want to craft and don't have to have other electronic distractions just so they can not die of boredom, then perhaps length of crafting leveling wouldn't be so horrid >.<.
    sometimes i enjoyed it, especialy since i did alot of it in between behests and such when they were still in their prime
    id craft, id fight, id craft id fight
    it was a nice alternating sequence

    by the time i got to the end, the thrill of being there trumpted anything else so that alone made it enjoyable regardless of the grind