Results 1 to 10 of 87

Hybrid View

  1. #1
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    -snip-
    I'd agree with giving WHM Esuna back, since for me, it's annoying to swap when it's needed. I think it is kind of an insult that they basically took everything WHM had and put them in cross role.

    As someone who started playing WHM recently, I'd say Esuna is optional. Like it's necessary for some dungeons, but a lot of them you just don't need it, so I don't take it in those situations.

    I say I really do like Divine Bension, but it means I need to cast Cure II and the target needs to be missing HP (which means double WHM doesn't work out too well, especially with Plenary Indulgence), so I have to prep a Lily first basically. I know Stoneskin was somewhat weak but I still liked it. Because outside of Divine Bension, there's not much I can do for tankbusters except just heal through it.
    (0)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by YitharV2 View Post
    I'd agree with giving WHM Esuna back, since for me, it's annoying to swap when it's needed. I think it is kind of an insult that they basically took everything WHM had and put them in cross role.

    As someone who started playing WHM recently, I'd say Esuna is optional. Like it's necessary for some dungeons, but a lot of them you just don't need it, so I don't take it in those situations.

    I say I really do like Divine Bension, but it means I need to cast Cure II and the target needs to be missing HP (which means double WHM doesn't work out too well, especially with Plenary Indulgence), so I have to prep a Lily first basically. I know Stoneskin was somewhat weak but I still liked it. Because outside of Divine Bension, there's not much I can do for tankbusters except just heal through it.
    You're not supposed to heal through debuffs, you're supposed to clean them, but the amount we can heal tends to favor healing through debuffs instead of removing them because the debuffs don't last long enough, and don't do nearly enough damage (poison.) It's actually more useful in PotD because the debuffs there last a minute.

    Divine Bension isn't Stone Skin. Stone Skin lasted until enough damage was taken to drop off. Divine Bension drops off after a set time, like AST/SCH 's Nocturnal Sect/Galvanize. I would have been fine with Stone Skin being changed to act that way if the cast time was made instant, or could be party-cast like Aspected Helios during the fight. Instead we lost our only Shielding equivilent's to Nocturnal Sect/Galvanize, and because it was stackable it made WHM the perfect complicment to AST or SCH.

    Note that the developers wanted to remove protect entirely, but Yoshi-P veto'd that. I'm actually thinking the developers tried to weaken WHM in as many ways as possible because without the cleric stance curse, it was too powerful.
    (0)

  3. #3
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    You're not supposed to heal through debuffs, you're supposed to clean them, but the amount we can heal tends to favor healing through debuffs instead of removing them because the debuffs don't last long enough, and don't do nearly enough damage (poison.) It's actually more useful in PotD because the debuffs there last a minute.

    Divine Bension isn't Stone Skin. Stone Skin lasted until enough damage was taken to drop off. Divine Bension drops off after a set time, like AST/SCH 's Nocturnal Sect/Galvanize. I would have been fine with Stone Skin being changed to act that way if the cast time was made instant, or could be party-cast like Aspected Helios during the fight. Instead we lost our only Shielding equivilent's to Nocturnal Sect/Galvanize, and because it was stackable it made WHM the perfect complicment to AST or SCH.

    Note that the developers wanted to remove protect entirely, but Yoshi-P veto'd that. I'm actually thinking the developers tried to weaken WHM in as many ways as possible because without the cleric stance curse, it was too powerful.
    Yeah the only time I really felt I needed Esuna was a certain A rank hunt that kept putting poison on a random person. I had to spam Cure II to outheal that. And yeah in PoTD Esuna was really really useful.

    I see what you mean. Yeah I heard about Yoshi fighting to keep Protect. Hmm, well, here there are people arguing that Protect is "invisible, boring and completely indistinguishable from gameplay in which protect doesn't exist". I think it's still useful since it's free mitigation for 30m even if it is 6% or something, compared to Tenacity, which requires giving up your materia slots for it.
    (0)