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  1. #81
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Atmora View Post
    Mana efficiency isn't actually very important past minimizing OH, what really matters is GCD efficiency. If you're constantly making GCD inneficient moves like cure 2 into benison you're losing potential DPS over the course of a fight relative to something like SCH.
    You're gonna have to run that by me how that's GCD inefficient.
    (0)

  2. #82
    Player
    Unscene's Avatar
    Join Date
    Sep 2013
    Posts
    143
    Character
    Arya Noone
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by basketofseals View Post
    You're gonna have to run that by me how that's GCD inefficient.
    Presumably it's more efficient to pop an OGCD after an instant-cast ability like Regen.
    (0)

  3. #83
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Unscene View Post
    Presumably it's more efficient to pop an OGCD after an instant-cast ability like Regen.
    True, but regen+tetragrammaton isn't going to be up everytime someone needs healing. Cure 2+Benison is up every 30 seconds though, and provides somewhere around 1200 potency in a single GCD depending on your tank's health.
    (0)

  4. #84
    Player
    Atmora's Avatar
    Join Date
    Dec 2014
    Posts
    145
    Character
    Video Games
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by basketofseals View Post
    You're gonna have to run that by me how that's GCD inefficient.
    Because you're using a cure two before a tank buster, and your tank is presumably not in need of a cure two, a spell that's more efficient after a tank buster than before. That means that Cure 2 will probably cause some overheal and your tank will prob need to be topped off after the tank buster, which is the situation you'd actually want to use Cure 2 in. So that's one at least partially wasted Cure 2 you should have never casted just so you can divine Benison, therefore an inefficient use of a GCD. Oh also SCH and AST also have shields anyway and nothing in the game at the moment hits so hard you need both their shields and Benison.

    Also I should probably make it clear that I'm not trying to argue and prove I'm better than you or anything, there's just a lot of misinformation about healing out there and I'm not a healing expert, but I know a decent amount about making efficient use of GCDs as well as most jobs kits so I'd love if a little bit of that knowledge actually helped some people out there.
    (3)
    Last edited by Atmora; 07-03-2017 at 08:11 AM.

  5. #85
    Player
    Sepix's Avatar
    Join Date
    Jun 2011
    Posts
    92
    Character
    Lumoria Minahgo
    World
    Goblin
    Main Class
    Conjurer Lv 70
    The job is fun but it feels like the QA team never played beyond a level 70 dungeon. We don't even have Savage yet but from the EX Primal encounters there are so many glaring inefficiencies already.

    1. Lilies are useless.

    Say what you want, nobody ever looks at them. They disappear randomly on certain casts to lower cooldowns which nobody ever keeps track of. Nobody checks their Lilies before Divine Benison usage either. You just check if the button is lit up. You can hide the Gauge and you won't even notice. They just came up with this nonsense because every other class has one and they had no better idea. If anything they should have given us a Gauge that keeps track of all the Regen timers on different targets. That thing would be useful and match WHM playstyle a lot more than this Lily thing.

    2. Divine Benison shouldn't use Lilies. Here are some options how it should have been.

    1. Put it on a 30 sec timer and be done with it.
    2. Make it cost MP and give a target that has been affected by Benison a Debuff that stops the target to receive the effect again for 30 seconds. (My favorite!)
    3. Implement the shield effect as a Cure II trait that can only pop every 30 seconds

    3. Plenary Indulgence is even more useless

    Confession stacks are already stupid by itself but the 30 sec duration on top of it makes this completely pointless. I honestly don't know how the QA team played WHM in their tests but I barely even cast a Cure spell every 30 seconds. Let alone enough of them to keep the stacks up and viable. Not to mention that Plenary Indulgence itself is nothing than an extra tetragramation that is available randomly. Instead of that whole useless mechanic they could have given us a trait that has a chance to reset the tetragramation cooldown with a Cure or Cure II crit. Again, this skill just exists to fill the hotbar because they turned all our skills into role abilities.

    4. I can see other WHM's confession stacks.

    Don't even need an explanation here of how stupid this is. I now have a useless stack with a useless skill and on top of it don't even know if the useless stack is mine to use the useless skill. How did this even pass tests?

    5. Mana Regeneration needs a nerf

    I can die on Susano Ex in the final phase and be back at full mana 1 minute later while DPSing. It's completely ridiculous.
    (2)
    Last edited by Sepix; 07-03-2017 at 08:26 AM.

  6. #86
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Atmora View Post
    Because you're using a cure two before a tank buster, and your tank is presumably not in need of a cure two, a spell that's more efficient after a tank buster than before. That means that Cure 2 will probably cause some overheal and your tank will prob need to be topped off after the tank buster, which is the situation you'd actually want to use Cure 2 in. So that's one at least partially wasted Cure 2 you should have never casted just so you can divine Benison, therefore an inefficient use of a GCD. Oh also SCH and AST also have shields anyway and nothing in the game at the moment hits so hard you need both their shields and Benison.

    Also I should probably make it clear that I'm not trying to argue and prove I'm better than you or anything, there's just a lot of misinformation about healing out there and I'm not a healing expert, but I know a decent amount about making efficient use of GCDs as well as most jobs kits so I'd love if a little bit of that knowledge actually helped some people out there.
    No offense was taken, but you'll forgive me if I keep pressing the point. Not because that I think you're wrong either, but it benefits me to know if I'm wrong.

    Now it's not that I'm casting Benison just for the shield, but just as free "healing." My tanks aren't taking so little damage that I feel comfortable letting regen alone keeping them going. My idea is to let them go as long as they can with regen, pop Cure2+Benison to top them off and then continue to deal damage. It's much more GCD efficient, and from what I can tell, also nearly as mana efficient as throwing out cures. I should never need Benison since my co-healer should be handling busters, right?
    (1)

  7. #87
    Player
    Atmora's Avatar
    Join Date
    Dec 2014
    Posts
    145
    Character
    Video Games
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Both healers should be handling Busters in their own ways, I actually don't know the specifics on what casts will go out for what busters, but healing is a two man job so to actually heal efficiently you need to talk it over with your co-healer. Healing in a PUG is going to be inefficient in most cases since you won't have that luxury, but what I would recommend is looking over data and asking as many good healers as possible what the most efficient way to heal through a mechanic is. On the subject of Divine Benison though, if you just happen to have it on a tank buster you can use it, but I wouldn't actually play around Divine Benison. To dig into specifics though I would recommend looking over FFLogs data, but you need to be very careful of people inflating their numbers. I would only recommend looking over data from kills where both healers are in the 95th% or over if you're looking to improve. A lot of midcore groups come under the misinformation that one healer should handle healing and the other should handle DPS when in reality both healing and DPS are a joint effort.
    (0)

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