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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Well, since other people already have told you what each job brings, I'll just tell you what the obvious meta party is.

    PLD/DRK. AST/SCH. SAM/NIN/BRD/RDM
    You could take the RDM out for a summoner, but with such a heavy physical comp, embolden will prove useful.

    This comp offers both a high utility and highly offensive playstyle. Now, you could take the SCH out for the WHM, which will allow AST to go Nocturnal sect which is flat out broken to shit mitigation, and should give you the extra safety net you need. Depending on if you need LB or not, some comps may even go AST/AST, but I'd recommend AST/SCH over anything.
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  2. #2
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Exiled_Tonberry View Post
    PLD/DRK. AST/SCH. SAM/NIN/BRD/RDM
    Pretty much this. The healers could also be AST/AST if you have voice chat to coordinate cards since AST is stupidly overpowered. You basically must have a NIN as they're also overpowered. SAM does well over 10% more DPS than a DRG and 10% more than a MNK so neither of the latter two are worth bringing. As for the casters, you can bring any of the three IMO since SMN has some raid utility in the form of Contagion/Devotion and BLM has the highest DPS. Casters are like the one thing that seems to be reasonably well balanced.

    Honestly the melee, ranged, and healer balance is totally screwed up right now. MNK and DRG need buffs. WHM is terrible for single target and SCH is terrible for AoE. MCN is just terrible.

    As for the tanks you can bring anything. WAR is lacking in defensive utility, but has slightly better cooldowns. A good DRK+PLD is probably slightly better than a WAR right now since they can buff each other with their utility skills and that adds up to being better than WAR's superior cooldowns.
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