All you've been doing is saying its fine to get that much XP as long as you have to take 1 minute to port+return every 4/2/1 leves.
There are some conditions where when Guardian's Aspect and level conditions are optimal, that leves can give 10k exp in less than 10 minutes. And there are times when leves give 2-3k in the same time frame.
At this point, I don't even really understand what your argument is anymore. It seems you're against leves all together. My point in the 4 leves every 12 hours is that that's all there is. Once they're done, they're done till the next reset. Which is why the ride back between is arbitrary. If it takes someone 40 minutes or 120 minutes to complete their four leves, they still end up with the same amount of experience points.
Even if they store up a week's worth of allowances, they're going to get the same amount of exp as someone who does their four leves every 12 hours whether they ride back to town or not. So what's the point in riding back to town? There's no challenge in it, all it does is stall the player from playing.
And all anyone can say in response is "well what's the point in doing anything at all, might as well put in a win button." which is an exaggeration against the point. There's a difference between shortcuts and elements that serve no purpose.
If the majority or enough people want it, its no longer you being selfish right ?
Why would they ??, you can still only do 4 leves every 12 hours, granted some people may have 99 leves waiting for them but once you burn through them they have an allowance stopping them from gaining too much XP.if they do change it so you can get leve's on the spot, they will probally cut the amount of xp you get on leve's
This is a great idea.I think a better suggestion would be to have to go to the associated Adventurers Guild to receive an "aetheryte clearance" of which you could only ever have one. That clearance allows you to receive leves at said aetheryte. That way there's an initial travel process then the player can grind through as they please. Seems like more of a happy medium.
Show me one single leve solo that gives 10k XP, the most I get at level 48-49 is about 6-7k times that by 4 in a 12 hour peroid is nothing compared to what you can get in a 4 hour grind party.You think 10k xp per roughly 5 to 10 minutes on a leve is miniscule? Bogus argument. Next.
Your logic is all over the place. (besides the massive exagerations)
Last edited by Jinko; 11-02-2011 at 05:08 AM.
The point is this: 12 hours per 4 leves and then you have to wait to get a huge boost in xp again. Sure you can accumulate them now, but you still have to go back and get more to do so. Time sink. A casual player, those leves are intended for, aren't going to abuse this system. They will play for an hour, maybe two and then leave for a few days or whatever. The people who would abuse this system can't because they only have so much anima before they have to hoof it back the long way. Placing leves directly at the camp makes it way too easy to plow through levels very quickly.
Anima is the shortcut.
A majority does not equate to correct. For example, I'm sure the majority of people would rather not have to pay taxes but that doesn't mean it is going to happen or even should happen.If the majority or enough people want it, its no longer you being selfish right ?
Why would they ??, you can still only do 4 leves every 12 hours, granted some people may have 99 leves waiting for them but once you burn through them they have an allowance stopping them from gaining too much XP.
As I mentioned above I'm not casual, I have the anima to use if I want to, I refuse to use it because its too rare to waste on porting about without a care in the world, sure that might be good for a casual player but not for me.The point is this: 12 hours per 4 leves and then you have to wait to get a huge boost in xp again. Sure you can accumulate them now, but you still have to go back and get more to do so. Time sink. A casual player, those leves are intended for, aren't going to abuse this system. They will play for an hour, maybe two and then leave for a few days or whatever. The people who would abuse this system can't because they only have so much anima before they have to hoof it back the long way. Placing leves directly at the camp makes it way too easy to plow through levels very quickly.
Anima is the shortcut.
Abuse is besides the point as has been pointed out many times as there is a limit stopping that ever happening, there is no huge boost to XP, you can gain much much more in the same time with a XP party than you can with leves.
Of course we aren't just talking about battle leves here, as someone else said a few pages back they complete their local leves and then abndon the leve to bypass the mindless running about.
Local Leves should be .... hmm i duno local ?
What ! -.-
A majority does not equate to correct. For example, I'm sure the majority of people would rather not have to pay taxes but that doesn't mean it is going to happen or even should happen.
I thought powerleveling is what makes it easy to plow through levels very quickly.
how is giving the solo player an option to actually play the game without having to waste time traveling back and forth to pick up quests worse than rewarding players for standing around leeching while their high level buddies play the game for them?
Show your support - "Leve grinding without the run" http://forum.square-enix.com/ffxiv/threads/29139
The big problem now is that if a dev were to stumble in here and see Wynn protesting so much thats all he would take away from this thread, so it seems Wynn has pretty much screwed up any chance of this thread being taken seriously.
Thanks for that.
I can easily show you this as can anyone who is 35+. The fact that you are unaware of it is pretty telling though.
Oh please. What do you think? That the devs have no brains of their own?
Your point has no relevance to the topic.The point is this: 12 hours per 4 leves and then you have to wait to get a huge boost in xp again. Sure you can accumulate them now, but you still have to go back and get more to do so. Time sink. A casual player, those leves are intended for, aren't going to abuse this system. They will play for an hour, maybe two and then leave for a few days or whatever. The people who would abuse this system can't because they only have so much anima before they have to hoof it back the long way. Placing leves directly at the camp makes it way too easy to plow through levels very quickly.
Anima is the shortcut.
It costs the same amount of anima to get the same amount of exp whether you do it once s day or once a week.
If you take the travel time out of the equation, there's still a cap on attainable exp. And that cap has nothing to do with how long it takes to get back to the Adveturer's Guild, whether it I'd by foot, chocobo or teleportation. The trip is pointless and leves are finite. It's impossible to "abuse" leves as there only are so many allowances.
Issuance on site will only serve to aide a player with less time to commit. While the person who would have finished them anyway will regardless of travel.
Last edited by Sephrick; 11-02-2011 at 05:43 AM.
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