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  1. #10
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kalocin View Post
    I get that Paladins needed a buff but that's not how balance logic works. "We sucked so now that you're like us in 2.0 it's fair." That's an incredibly selfish way of thinking too.**snip**
    Also a lot of the issues are less about Paladins being good, most people are just miffed about that on top of their own job having issues.

    **snip**
    That doesn't take anything from Paladins but it makes the current tanks happier to play it.
    OK, look, we are not even two weeks from the release of StormBlood, you can't give PLD players even two weeks of glory before the complaints start? I mean, OK, I'm being a bit ironic in my posts about this, that's the price of 4 years of crap from Warriors and 2 years of superiority from DRK on top of that. You can't even let us have two weeks before raining on the parade?

    I'll go back to the thing I always used to say, and still do say. I don't mind if PLD has the least good damage output as long as it's mitigation king and has great utility. I like to be a survivor, the last cat standing so to speak, and giving PLD utility and survivability are perfectly fine with me, even if we are not stellar in the DPS department. So, I really have no problem with buffing WAR/DRK, but the community can't seem to fathom having tanks that are not equal in every way. So we end up with PLD bringing it's survivability and utility and now having equal damage potential (or slightly better) because of the effort to bring PLD DPS up to WAR/DRK standards.

    But, WAR and DRK are far from broken, unlike say Scholar which seems to have had nothing but nerfballs thrown at it.

    But, back to the current topic. We're only two weeks from the start of Early Access, it's not been long enough for SE to fully analyze performance and utility of the tanks. Demanding nerfs or boosts now is off base, anything they do at this stage would be a knee-jerk reaction. And we all know how well those have gone in the past.

    I'd like to see just what would happen with the tanks if Tenacity was buffed properly. There's potential to apply weightings to Tenacity for each Tank and the effects it has for them to shape things a little too. But it's too early for SE to make major changes.

    Quote Originally Posted by ovIm View Post
    So in your mind the tank with the best damage and the best utility should also be the easiest to play?
    Best damage by how much? If it's less than 1% why describe it as best damage. Why shouldn't it be easiest to play, it was derided as the easy mode tank, so whats the problem?
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    Last edited by Kosmos992k; 07-01-2017 at 04:23 AM.