Quote Originally Posted by Dregenfox View Post
and the walking time it saves varies from none to 2 seconds at best. It won't always be 200 potency, and you won't be able to use it every 15s on CD, so the actual benefit is way smaller.
The potency lost from 2s of walking would most likely be the last gcd you could've used in the fight/phase, so at least it'll be 150 potency from heavy swing, at worst it could be 500 potency from fell cleave, as well as the potential auto atk lost. Onslaught is situational but if it saves you 2s of walking then it's absolutely worth it, just like how tempered will is situational but could be a dps gain if it saves you walking time. In fact making it 0 dmg 0 cost skill would pretty much make it like tempered will and there will probably be more complaints about it being very situational (useless in most fights).