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  1. #1
    Player
    Jetto's Avatar
    Join Date
    Oct 2013
    Posts
    61
    Character
    Lavernius Jetto
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50

    SUMMONER "rotation/priority"

    Hey Guys, not 70 yet but I don't want to be a bad SMN once I do reach 70.

    whats the most effiicent rotation for SMN once they are 70? so far, it seems dependent but I think this is what ie been thinking

    Aetherflow
    Shadlowflare>Bio+Miasma>Fester>ED>painflare

    contagion ( if available)

    then get into DWT
    Tri
    ruin III spam
    deadflare

    summond bahamut ( not sure what to do once hes summoned)



    Of course im missing pots and rouse/pet abilities.

    but what ive said above, does that seem accurate?

    Thank you or your responses
    (0)

  2. #2
    Player
    SmallHobbit's Avatar
    Join Date
    Dec 2014
    Posts
    602
    Character
    Small Hobbit
    World
    Odin
    Main Class
    White Mage Lv 80
    atm i am doing like:

    rouse
    shadowflare
    Tri
    ruin 2
    fester
    ruin 3
    painflare
    ruin 3
    fester
    DWT
    ruin 3 spam
    Tri (wenn ruin debuff about to run out)
    ruin 3 more spam
    deathflare
    atherflow
    fester
    ruin 3
    painflare
    ruin 3
    fester
    ruin 3
    DWT
    ruin 3 spam
    contagion + pot when about 5 sec left
    tri
    deathflare
    behamut call
    ark moh
    ruin 2 only! spam (dont use ruin 1 or ruin 3 while behamut is up, only instant casts)
    virus (behamut will add a hit)
    shadowflare
    aetherflow
    ruin 2 only! more spam
    ark moh
    dots and repeat

    so far i am doing atm but havent raid yet so may there is still a lot of improvement.

    regards hobbit
    (2)

  3. #3
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Heya Jetto like Hobbit showed in his rota (without explanation) you don't have to save Tri for trance because Trance wil reset Tri. You can use it way more often now. DW about buffed trance, because it will always be up if you go in trance.

    Another thing I noticed is that you are still using the fastest HW opener to get into trance (fester/painflare/energy drain) this was a given choice in HW to get in as fast as possible - but now in SB painflare and festers cool downs were decreased drastically to 5 secs so you should only use 3x fester for single target or (tri->) bane, painflare, painflare for multi targets to get the most dps out of your skills.

    than again its priority again spam ruin lll until deathflare and repeat. if you get Bahamut you have to adjust your rota a bit after every 2nd trance part. oh and be aware that you can't stack aether stacks in trance now (but you can in bahamut trance later on). hmm so far.... hope it helps you a bit.

    that being said a meta-rota isnt existing yet... I guess people will try things out until the first savage content is availible to set things fix ^^
    (0)
    Last edited by Neela; 06-28-2017 at 05:29 PM.

  4. #4
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Why ruin 3 outside of trance, does it not wreck your mana? I guess you do it to take advantage of the ruin buff from tridisaster but I'm surprised you can sustain mana :s I guess each time you tridisaster after the first is likely to be within a trance...


    Also, during bahamut, whats the difference between ruin2 and ruin3, given you dont have an ogcd ability to use? Both are 1 cast in 1 gcd, right?
    (0)

  5. #5
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Furious View Post
    Why ruin 3 outside of trance, does it not wreck your mana? I guess you do it to take advantage of the ruin buff from tridisaster but I'm surprised you can sustain mana :s I guess each time you tridisaster after the first is likely to be within a trance...


    Also, during bahamut, whats the difference between ruin2 and ruin3, given you dont have an ogcd ability to use? Both are 1 cast in 1 gcd, right?
    Yes MP management is harder now with the spamming of Ruin 3 and it is easy to run out of it in longer fights if your not watching. The reason for Ruin 2 has to due with ark moh. Ruin 3 can keep you locked out of getting a second one in before Bahamut leaves. What I do is Ruin 3 and when the Bahamut timer is close do a Ruin 2 for the last one.
    (0)

  6. #6
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Claviusnex View Post
    Ruin 3 can keep you locked out of getting a second one in before Bahamut leaves.
    Wouldn't Ruin II be better (except when you get a Ruin IV proc) during Bahamut since it allows oGCD weaving throughout?
    (0)

  7. #7
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ShaolinMike View Post
    Wouldn't Ruin II be better (except when you get a Ruin IV proc) during Bahamut since it allows oGCD weaving throughout?
    All Ruin 2's might be better. To me Ruin 3 and 4 are the same sharing one button. I also seem to proc into 4 quite a bit. I probably should have said Ruin 3/4 to be more clear. If I see something is coming off of CD I will attempt to use it first but I'm still learning and trying to see how everything lines up on the boss fights as that has more effect over the long term on what button I push. I hate it when I get off on timing and the boss goes not targetable when in Dreadwyrm Trance or now Bahamut.
    (0)

  8. #8
    Player
    Jetto's Avatar
    Join Date
    Oct 2013
    Posts
    61
    Character
    Lavernius Jetto
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    thanks for responses
    (0)

  9. #9
    Player
    Jetto's Avatar
    Join Date
    Oct 2013
    Posts
    61
    Character
    Lavernius Jetto
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Neela View Post

    Another thing I noticed is that you are still using the fastest HW opener to get into trance (fester/painflare/energy drain) this was a given choice in HW to get in as fast as possible - but now in SB painflare and festers cool downs were decreased drastically to 5 secs so you should only use 3x fester for single target or (tri->) bane, painflare, painflare for multi targets to get the most dps out of your skills.

    than again its priority again spam ruin lll until deathflare and repeat. if you get Bahamut you have to adjust your rota a bit after every 2nd trance part. oh and be aware that you can't stack aether stacks in trance now (but you can in bahamut trance later on). hmm so far.... hope it helps you a bit.

    t
    ok thanks, so look to fester more, use tri more, got it.

    when I get bahamut I dont know how much to change, I feel like I should summon bahuamut as soon as capable and still spam ruin III
    (0)

  10. #10
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Ruin 2 spam whole duration is not really needed during Bahamut because even if you use ruin 3 + ruin 2 at same time bahamut still hit 2 times. Just check this video.

    https://www.youtube.com/watch?v=XeN3NMXRiXU
    (0)

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