Quote Originally Posted by OskarXCI View Post
According the data that the devs have, it was pretty much only insults thrown left and right rather than strategic talk between party members.

Now someone will probably try to contradict this. Go right ahead. Give me your best shot.

I rather take the devs own words than some random player in these forums.
Challenge Accepted.

As someone who played Feast pretty heavily, I can say by and large - at least by my own experience - that insults and toxicity weren't nearly as bad as people have been led to believe. Think about it: In a community so small as the PvP community, what do you possibly gain tearing down others and making a name for yourself as a toxic player, especially when you may VERY likely be on that same guy's team next match? Personally speaking, I want to communicate and win more than I want to insult or put down someone on my team.

Sure, there were some bad apples. Some. Hardly the majority, so don't believe the hype. But the same is true within the PvE side of the community, thus I ask why banning chat has never been a tabled solution there? Truthfully, the verdict is still out on the matter, and Yoshi P has yet to speak on it like he said he would. The community spoke out - 88 pages or so - of disapproval for the idea, and it was pushed anyways, despite the bigger problems it would cause. It hasn't solved any toxicity issues. It in fact, made it worse. Especially because the larger majority of decent, helpful players - myself included - are forced into silence now too. The many were punished for the actions of a few, and it was not necessary.

So then, with that said, please share with us what words you have from the devs that somehow holds more credibility than my own firsthand experience.