I actually sort of like the daily limit on the roulettes - gives me the feeling of "being done" for the day after doing them. Dont get me wrong, I like playing the game but doing 1-2 hours of dungeons and then having that feeling of "yep, now I did all I could have possibly done for today and am free to do other things" is quite nice.

Instead of keeping the daily reward, we could probably increase the "adventurer in need"-bonus? Maybe even only once the daily-reward is lifted. Right now that bonus is pretty much useless - a couple thousand gil arent getting my paladin into leveling roulette again. But make it a fraction of the daily bonus, like 10% or 20% that you can get over and over again as long as you play the class in need (so most likely a tank or healer).