If there was no cap on the latest gear people would be full geared for the release of raids and just burn through.
If there was no cap on the latest gear people would be full geared for the release of raids and just burn through.
Why does it matter if someone else wants to rush to get the best gear, so that they can enjoy the content they like, and be as geared as they like? This game is designed so that no one can pull far ahead. As it is, a large number of people are bored with the game as all they do is reach their weekly cap, and then go do something else until the next week.
Opening up a free farm for gear would allow people to branch out and try other jobs as they no longer are stuck taking several months just to gear their first 2 main jobs. Despite the panic people like to spread around here, I highly doubt most people would be rushing to max and gear all jobs within a month.
Anyway, I love the openness at the moment. Also wish it would continue as it really does open up a lot more opportunity for the players.
Consider it like hardcore leveling with periodic competitive periods for fair competition.Why does it matter if someone else wants to rush to get the best gear, so that they can enjoy the content they like, and be as geared as they like? This game is designed so that no one can pull far ahead. As it is, a large number of people are bored with the game as all they do is reach their weekly cap, and then go do something else until the next week.
With it, it means something to clear on week 1 vs. 2 vs. 3, etc.
Without it, it's a gamble between the fight being mechanically driven or gear driven, and alloting one's time, at the cost of all potentially neglectable sleep, accordingly.
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